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U.S. Transhumanist Party Discussion Panel on Art and Transhumanism

U.S. Transhumanist Party Discussion Panel on Art and Transhumanism

G. Stolyarov II
Emanuel Iral
Rachel Lyn Edler
John Marlowe
R. Nicholas Starr
Leah Montalto
Kim Bodenhamer Smith
Laura Katrin Weston
Ekaterinya Vladinakova


On November 18, 2017, the U.S. Transhumanist Party invited leading artists in a variety of media and styles to a two-hour discussion, moderated by Chairman Gennady Stolyarov II and Director of Visual Art Emanuel Iral, on the subject of Art and Transhumanism, delving into how and which works of art can help inspire humans to pursue the next era of our civilization – through promoting the advancement of science and technology, rationality, and/or a more hopeful vision of the future. The panel also explored various interactions between art and technology and ways in which art can improve human connection and understanding, while also comprising the very improved functionality that emerging technologies provide.

Panelists

Emanuel Iral

Emanuel Iral is Director of Visual Art for the U.S. Transhumanist Party.

Emanuel’s artwork ranges from traditional paint and pencil work to 3D digital work. Currently he is working on his VFX and animation skills, as he is producing short films for his music. He encompasses his art under the term Prismatis – Latin for prism.  A prism refracts white light into the three primary colors: yellow, magenta, and cyan. Prismatis is all about the aesthetic of human expression, which can be separated into the art, audience, and artist.

Rachel Lyn Edler

RachelLyn Edler is an accomplished graphic designer with over 20 years of creative experience. Rachel comes from a diverse background of product development, packaging and web design. In her free time she volunteers for several scientific and secular organizations including the Planetary Society, Richard Dawkins Foundation for Reason & Science and the Secular Coalition for America.

John Marlowe

John Marlowe was educated in film theory and trained in film production at UC Berkeley.  His outlook on film as a vehicle for social messaging has been largely influenced by his lifelong struggle with a genetic inborn error of metabolism, a type of disease that – until recently – was beyond the scope of medicine.  Consequently, John feels it is his onus to emphasize the artist’s responsibility in shaping the conversation regarding medical research, to create a society more amenable to scientific progress, rather than one fearful of change.

Leah Montalto

Leah Montalto is a painter based in New York City and has maintained a successfully operating painting studio in New York for the past 12 years.  Her paintings have been exhibited at the National Academy Museum of Fine Art in New York, and have been reviewed in the New York Times and the Providence Journal.  Leah’s paintings have received awards including the National Academy Museum of Fine Art’s Hallgarten Prize in Painting and the NYC Cultural Commission arts grant.  Leah is a former professor at Sarah Lawrence College, and has an MFA in Painting from Rhode Island School of Design.  Leah is not affiliated with the Transhumanist Party, but her paintings explore related themes.

Kim Bodenhamer Smith

Kim Bodenhamer Smith is a single mother of two boys living in Chattanooga, TN. She is a founding member of Southside Abbey, a Lay Missioner in The Episcopal Church, and an Outdoor Wear Business owner of Chilliheads. She is a caver, unicycler, and an aviation enthusiast and creator of #helichurch. She has a BFA in Metals and also studied Graphic Design and Political Science. *She also has many Tesla Tales to tell and is a Social Media Manipulator (different from a troll)!

R. Nicholas Starr

R. Nicholas Starr is an audio engineer and multimedia artist whose work focuses on Earth’s dystopias of past, present, and future. Also a biohacker, researcher, and theorist, he immerses himself in the subjects surrounding these worlds and has published several non-fiction articles and interviews. With an education in electronic signals intelligence from the United States Air Force, and 15 years of digital art and audio production in the US and abroad, he has become a unique voice for science fiction, the U.S. Transhumanist Movement, and American policy.

Ekaterinya Vladinakova

Ekaterinya Vladinakova is an accomplished digital painter and professional freelance illustrator. Vladinakova specializes in fantasy and science fiction work, but is also interested in editorial illustration. Vladinakova spends most of the day painting in Photoshop, creating scenes related to fantasy, or science fiction, as well as brushing up older works. Vladinakova’s paintings have been featured by the U.S. Transhumanist Party – including the “City of New Antideath” – a vision of the future which was commissioned for Mr. Stolyarov’s 30th Birthday.

Laura Katrin Weston

Dr Laura Katrin Weston is from England and studied Fine Art before going on to studying Medicine. She is a trained pathologist with a specialism in medical biochemistry and inflammation-related disease. She has used her medical knowledge and professional painting career to support Lifespan.io – one of the biggest life-extension research and advocacy charities. Laura is also vocalist for symphonic metal band Cyclocosmia – a music act that will be trying to raise awareness of transhumanist and human mortality issues in their next upcoming album.

The YouTube question/comment chat for this Q&A session has been archived here and is also provided below.

Visit the U.S. Transhumanist Party Facebook page here.

See the U.S. Transhumanist Party FAQ here.

Become a member of the U.S. Transhumanist Party for free, no matter where you reside.

Become a Foreign Ambassador for the U.S. Transhumanist Party.

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G. Stolyarov II and Franco Cortese Discuss Humankind’s Future

G. Stolyarov II and Franco Cortese Discuss Humankind’s Future

The New Renaissance Hat
G. Stolyarov II and Franco Cortese
March 6, 2015
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Mr. Stolyarov invites life-extension advocate and wide-ranging future-oriented thinker Franco Cortese to discuss a broad array of ideas and possibilities regarding the future of humankind.

Apologies for the technical difficulties at the end. The conclusion of our discussion can be found here. The last several minutes of the conversation focus on how emerging technologies could help overcome current existential risks and help lead to the elimination of brutality and barbarism.

Questions addressed in the discussion include the following:

(1) What do you consider to be humankind’s best opportunities for achieving a bright future within the next several decades?
(2) What do you consider to be the greatest obstacles to the realization of such a bright future?
(3) How could such obstacles be overcome?
(4) What actions can most people take to assist in the acceleration of technological progress so as to solve, within the lifetimes of those alive today, many of the major problems currently associated with the human condition?
(5) How can virtual worlds help to improve the physical world?

Franco Cortese is Affiliate Scholar of the Institute for Ethics & Emerging Technologies, Research Scientist at ELPIs Foundation for Indefinite Lifespans, Assistant Editor of Ria University Press, Fellow of the Brighter Brains Institute, Ambassador for The Seasteading Institute, and Chief Operating Officer of the Center for Interdisciplinary Philosophic Studies.

Stolyarov_Cortese_Discussion

How Can Virtual Worlds Help to Improve the Physical World? – G. Stolyarov II Interviews Peter Rothman

How Can Virtual Worlds Help to Improve the Physical World? – G. Stolyarov II Interviews Peter Rothman

Mr. Stolyarov invites Peter Rothman to discuss the question, “How can virtual worlds help to improve the physical world?”

Peter Rothman, M.S. is Editor of H+ Magazine where he is looking for great articles about the future of technology, humanity, the mind, society, and human culture.

Peter is an engineering and management professional with deep experience in the design, development, and launch, of commercial software products, internet services, and other mission critical systems. He is currently doing research into analysis and visualization of text for a consumer facing application.

He was previously chief scientist of a biometrics-based fraud prevention company. He led the development of Live365.com, one of the largest providers of streaming audio on the Internet. He operated a product development and engineering team for the global multi-million dollar public software company MetaTools/MetaCreations. He founded and operated a startup software company, raised capital, and negotiated eventual sale of company. He has designed and implemented cutting-edge software, algorithms, and technologies.

Peter’s specialties include biometrics, mathematics, streaming media, virtual reality, simulation, text analysis, data visualization, and artificial intelligence.

Peter was an early developer of VR technologies, including developing applications of VR to financial visualization and a concept for unencumbered infantry training using VR for the US Army.

References
– “Welcome To Mixed Reality” – Article by Peter Rothman
– “Retro VR — a brief review of some 1990s HMDs” – Article by Peter Rothman
Microsoft HoloLens – Official Site
– “VRML” – Wikipedia
– “WebGL” – Wikipedia
SBIRSource – Avatar Partners
“Back in the Day” – Pictures of early VR and software products – Posted by Peter Rothman
H+ Magazine – Articles on Mixed Reality

G. Stolyarov II and xpallodoc Discuss the Future – Video Interview

G. Stolyarov II and xpallodoc Discuss the Future – Video Interview

On November 30, 2014, Mr. Stolyarov was interviewed by YouTube user xpallodoc, and the wide-ranging discussion encompassed subjects from visions of the future, indefinite life extension and the concept of I-ness, the future of money and economies, technological progress, virtual worlds, political barriers to progress, artificial intelligence, marriage and family, and being part of the push toward radical abundance and technological breakthroughs within our lifetimes.

References
– “Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World” – Video by G. Stolyarov II
– “How Can I Live Forever?: What Does and Does Not Preserve the Self” – Video by G. Stolyarov II

Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World – Video by G. Stolyarov II

Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World – Video by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
November 23, 2014
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No realm of human activity in the past century has empowered and liberated the individual as efficaciously as technological advancement. Our personal, political, and economic freedoms – though limited in many respects – today allow us to achieve quality-of-life improvements and other objectives that were inconceivable even a few decades ago. Much libertarian, classical liberal, and Objectivist theory supports this insight, but in our era of increasing salience of advanced technology, this support needs to be made far more explicit and applied toward vocal advocacy of emerging, life-transforming breakthroughs that further raise the capacities of the individual. Gamification, augmented reality, and virtual worlds can play a significant role in enhancing and preserving our physical lives.

***

This video is based on Mr. Stolyarov’s essay “Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World“.

References

Playlist: The Musical Compositions of G. Stolyarov II
– “Ayn Rand, Individualism, and the Dangers of Communitarianism” (2012) – Essay by G. Stolyarov II
– “Carl Menger, Individualism, Marginal Utility, and the Revival of Economics” (2006) – Essay by G. Stolyarov II
– “Ludwig von Mises on Profit, Loss, the Entrepreneur, and Consumer Sovereignty” (2007) – Essay by G. Stolyarov II
– “Open Badges and Proficiency-Based Education: A Path to a New Age of Enlightenment” (2013) – Essay by G. Stolyarov II
Runkeeper
Fitocracy
Fitbit
– “Minecraft” – Wikipedia
– “Oculus Rift” – Wikipedia –
– YouTube Videos of Minecraft Computers (here and here)

Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World – Article by G. Stolyarov II

Individual Empowerment through Emerging Technologies: Virtual Tools for a Better Physical World – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
November 9, 2014
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No realm of human activity in the past century has empowered and liberated the individual as efficaciously as technological advancement. Our personal, political, and economic freedoms – though limited in many respects – today allow us to achieve quality-of-life improvements and other objectives that were inconceivable even a few decades ago. Much libertarian, classical liberal, and Objectivist theory supports this insight, but in our era of increasing salience of advanced technology, this support needs to be made far more explicit and applied toward vocal advocacy of emerging, life-transforming breakthroughs that further raise the capacities of the individual. Gamification, augmented reality, and virtual worlds can play a significant role in enhancing and preserving our physical lives.

I find a lot of support for technological progress, self-determination, and the triumph of the individual over the impositions of the collective in the works of Ayn Rand (as an example, see this 2012 essay of mine for a brief analysis of Randian individualism). The Austrian economists Carl Menger and Ludwig von Mises were also great exponents of individualism, and their innovations in value-theory emphasized the importance of subjective preference in the determination of prices, the work of entrepreneurs, and the effects of policy. They grounded their economic work in a deep understanding of philosophy and offered a countervailing view of the world during a time when postmodernism was gaining popularity. They explained that universal laws of economics, derived from the basic fact of human action itself, are at the root of explaining whether societies facilitate flourishing and progress, or misery and stagnation.

Were these great thinkers alive today, it would have been fascinating to observe their insights regarding the power of technology to enable the personal creation of art which was not technically feasible for an individual in prior eras to create. They would surely recognize the amazing influence of the latest generation of technological entrepreneurs on our lives and well-being – not just in the emergence of computers, the Internet, and mobile devices – but also in less-emphasized applications, such as digital art, electronic music, increasingly sophisticated and graphically immersive computer games, and tools for the “quantified self” – an increasing array of metrics for vital bodily attributes and activities. The convergence of these tools is ushering in an era of augmented reality, which rational and determined creators can harness to achieve their goals more effectively and more enjoyably.

I have seen this vast technological improvement affect my ability, for example, to compose music. In a few hours I can create a composition and hear it played back flawlessly by an electronic orchestra, whereas even a decade ago I would have needed to spend weeks internalizing melodies and variations. In order to play my compositions, I would have had to spend months practicing, even then being quite vulnerable to human error. One of my current ongoing projects is to remaster as many of my older compositions (all preserved, thankfully) as I can using the tools now available to me – enabling their flawless playback via synthetic instruments. Today, they can sound exactly as I intended them to sound when I composed them years ago. Many works have already been remastered in this way (available within this video playlist), which has enabled me to hear and to share with the world pieces which have not been in my “finger memory” for over a decade.

Numerous life-improving applications of augmented reality are emerging now and can be expected to expand during the proximate future. Many of these technologies can have strong, immediate, practical benefits in enhancing human survival and functionality within the physical world. Already, mobile applications such as Runkeeper, scoring systems like that of Fitocracy, or devices like the Fitbit allow individuals to track physical activity in a granular but convenient manner and set measurable targets for improvement. Significant additional innovation in these areas would be welcome. For instance, it would be excellent to have access to live readings of one’s vital statistics, both as a way of catching diseases early and measuring progress toward health goals. This vision is familiar to those who have encountered such functionality in virtual worlds. Players track and improve these statistics for their characters in computer games, where it proves both interesting and addictive – so why not bring this feature to our own bodies and other aspects of our lives?

Computer games – one type of virtual world – expand the esthetic and experiential possibilities of millions of people. While not fully immersive, they are far more so than their predecessors of 20 years ago. They can extend the range of human experience by enabling people to engage in actions inaccessible during the course of their daily lives – such as making major strategic decisions in business, politics, or world-building, exploring outer space, or designing and interacting with a skyscraper without the hazards of being a construction worker. (Minecraft comes to mind here as an especially versatile virtual world, which can be shaped in unique ways by the creativity of the individual. I can readily imagine a future virtual-reality game which is a more immersive successor of Minecraft, and where people could create virtual abodes, meeting places, and even technological experiments. Minecraft already has mods that allow the creation of railroads, industrial facilities, and other interesting contraptions.)

One common and highly gratifying feature of computer games that has long fascinated me is the ability to make steady, immediately rewarding progress. Any rational, principled economic or societal arrangement that promotes human flourishing should do the same. Emerging efforts at the “gamification” of reality are precisely a project of imparting these rational, principled characteristics – hopefully remedying many of the wasteful, internally contradictory, corrupt, and fallacy-ridden practices that have pervaded the pre-electronic world.

Tremendous technological, cultural, and moral progress could be achieved if this addictive quality of games were translated into the communication of sophisticated technical concepts or philosophical ideas, such as those underpinning transhumanism and indefinite life extension. If there were a way to reliably impart the appeal of games to knowledge acquisition, it would be possible to trigger a new Age of Enlightenment and a phenomenon never seen before in history: that of the masses becoming intellectuals, or at least a marked rise in intellectualism among the more technologically inclined. This aspiration relates to my article from early 2013, “Open Badges and Proficiency-Based Education: A Path to a New Age of Enlightenment” – a discussion of an open-source standard for recognizing and displaying individual achievement, which could parlay the abundance of educational resources available online into justified reward and opportunities for those who pursue them.

While some critics have expressed concern about a future where immersion in virtual worlds might distract many from the pressing problems of the physical world, I do not see this as a major threat to any but a tiny minority of people. No matter how empowering, interesting, addictive, and broadening a virtual experience might be (and, indeed, it could someday be higher-resolution and more immersive than our experience of the physical world), it is ultimately dependent on a physical infrastructure. Whoever controls the physical infrastructure, controls all of the virtual worlds on which it depends. This has been the lesson, in another context, of the recent revelations regarding sweeping surveillance of individuals by the National Security Agency in the United States and its counterparts in other Western countries. This inextricable physical grounding is a key explanation for the unfortunate fact that the Internet has not yet succeeded as a tool for widespread individual liberation. Unfortunately, its technical “backbone” is controlled by national governments and the politically connected and dependent corporations whom they can easily co-opt, resulting in an infrastructure that can be easily deployed against its users.

A future in which a majority would choose to flee entirely into a virtual existence instead of attempting to fix the many problems with our current physical existence would certainly be a dystopia. Virtual reality could be great – for learning, entertainment, communication (especially as a substitute for dangerous and hassle-ridden physical travel), and experimentation. Some aspects of virtuality – such as the reception of live statistics about the external world – could also be maintained continually, as long as they do not substitute for the signals we get through our senses but instead merely add more to those signals. However, the ideal use of virtual reality should always involve frequent returns to the physical world in order to take care of the needs of the human body and the external physical environment on which it relies. To surrender that physicality would be to surrender control to whichever entity remains involved in it – and there is no guarantee that this remaining entity (whether a human organization or an artificial intelligence) would be benevolent or respectful of the rights of the people who decide to spend virtually all of their existences in a virtual realm (pun intended).

Fortunately, the pressures and constraints of physicality, so long as they affect human well-being, are not easily wished away. We live in an objective, material reality, and it is only by systematically following objective, external laws of nature that we can reliably improve our well-being. Many of us who play computer games, spend time on online social networks, or even put on virtual-reality headsets in the coming years, will not forget these elementary facts. We will still seek food, shelter, bodily comfort, physical health, longevity, and the freedom to act according to our preferences. The more prudent and foresighted among us will use virtual tools to aid us in these goals, or to draw additional refreshment and inspiration within a broad framework of lives where these goals remain dominant.

In a certain sense, virtual worlds can illustrate some imaginative possibilities that cannot be experienced within the non-electronic tangible world – as in the possibility of constructing “castles in the air” in a game such as Minecraft, where the force of gravity often does not apply (or applies in a modified fashion). There is a limit to this, though, in the sense that any virtual world must run on physical hardware (unless there is a virtual machine inside a virtual world – but this would only place one or more layers of virtuality until one reaches the physical hardware and its limitations). A virtual world can reveal essential insights which are obscured by the complexity of everyday life, but one would still remain limited by the raw computing power of the hardware that instantiates the virtual world. In a sense, the underlying physical hardware will always remain more powerful than anything possible within the virtual world, because part of the physical hardware’s resources are expended on creating the virtual world and maintaining it; only some fraction remains for experimentation. People have, for instance, even built functioning computers inside Minecraft (see examples here and here). However, these computers are nowhere close to as powerful or flexible as the computers on which they were designed. Still, they are interesting in other ways and may employ designs that would not work in the external physical world for various reasons.

Most importantly, the fruits of electronic technologies and virtual worlds can be harnessed to reduce the physical dangers to our lives. From telecommuting (which can reduce in frequency the risks involved with physical business travel) to autonomous vehicles (which can render any such travel devoid of the accidents caused by human error), the fruits of augmented reality can be deployed to fix the previously intractable perils of more “traditional” infrastructure and modes of interaction. Millions of lives can be saved in the coming decades because a few generations of bright minds have devoted themselves to tinkering with virtuality and its applications.

The great task in the coming years for libertarians, individualists, technoprogressives, transhumanists, and others who seek a brighter future will be to find increasingly creative and sophisticated applications for the emerging array of tools and possibilities that electronic technologies and virtual worlds make available. This new world of augmented reality is still very much a Mengerian and a Misesian one: human action is still at the core of all meaningful undertakings and accomplishments. Human will and human choice still need to be exerted – perhaps now more so than ever before – while being guided by human reason and intellect toward furthering longer, happier lives characterized by abundance, justice, peace, and progress.

Refutation of RockingMrE’s “Transhuman Megalomania” Video – Essay and Video by G. Stolyarov II

Refutation of RockingMrE’s “Transhuman Megalomania” Video – Essay and Video by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 11, 2013
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Video

Essay

As a libertarian transhumanist, I was rather baffled to see the “Transhuman Megalomania” video on the Rocking Philosophy YouTube channel of one, RockingMrE. Rocking Philosophy appears to have much in common with my rational individualist outlook in terms of general principles, though in not in terms of some specific positions – such as RockingMrE’s opposition to LGBT rights. The channel’s description states that “Above all Rocking Philosophy promotes individualism and a culture free of coercion. Views are based on the non-aggression principle, realism, and a respect for rationality.” I agree with all of these basic principles – hence my bewilderment that RockingMrE would attempt to assail transhumanism in extremely harsh terms – going so far as to call transhumanism “a mad delusion” and a “threat looming over humanity” – rather than embrace or promote it. Such characterizations could not be more mistaken.

In essays and videos such as “Liberty Through Long Life” and “Libertarian Life-Extension Reforms”, I explain that  libertarianism and transhumanism are natural corollaries and would reinforce one another through a virtuous cycle of positive feedback. If people are indeed free as individuals to innovate and to enter the economic and societal arrangements that they consider most beneficial, what do you think would happen to the rate of technological progress? If you think that the result would not be a skyrocketing acceleration of new inventions and their applications to all areas of life, would that position not presuppose a view that freedom would somehow breed stagnation or lead to sub-optimal utilization of human creative faculties? In other words, would not the view of libertarianism as being opposed to transhumanism essentially be a view that liberty would hold people back from transcending the limitations involuntarily imposed on them by the circumstances in which they and their ancestors found themselves? How could such a view be reconcilable with the whole point of liberty, which is to expand and – as the term suggests – liberate human potential, instead of constricting it?

RockingMrE criticizes transhumanists for attempting to reshape the “natural” condition of humanity and to render such a condition obsolete. Yet this overlooks the essence of human behavior over the past twelve millennia at least. Through the use of technology – from rudimentary hunting and farming implements to airplanes, computers, scientific medicine, and spacecraft – we have already greatly departed from the nasty, brutish, and short “natural” lives of our Paleolithic ancestors. Furthermore, RockingMrE falls prey to the naturalistic fallacy – that the “natural”, defined arbitrarily as that which has not been shaped by deliberate human influence, is somehow optimal or good, when in fact we know that “nature”, apart from human influence, is callously indifferent at best, and viciously cruel in most circumstances, having  brought about the immense suffering and demise of most humans who have ever lived and the extinction of 99.9% of species that have ever existed, the vast majority of those occurring without any human intervention.

RockingMrE characterizes transhumanism as a so-called “evil” that presents itself as a “morally relativist and benign force, where any action can be justified for the greater good.” I see neither moral relativism nor any greater-good justifications in transhumanism. Transhumanism can be justified from an entirely individualistic standpoint. Furthermore, it can be justified from the morally objective value of each individual’s life and the continuation of such life. I, as an individual, do not wish to die and wish to accomplish more than my current  bodily and mental faculties, as well as the current limitations of human societies and the present state of technology, would allow me to accomplish today. I exist objectively and I recognize that my existence requires objective physical prerequisites, such as the continuation of the functions of my biological body and biological mind. Therefore, I support advances in medicine, genetic engineering, nanotechnology, computing, education, transportation, and human settlement which would enable these limitations to be progressively lifted and would improve my chances of seeing a much remoter future than my current rate of biological senescence would allow. As an ethically principled individual, I recognize that all beings with the same essential faculties that I have, ought also to have the right to pursue these aspirations in an entirely voluntary, non-coercive manner. In other words, individualist transhumanism would indeed lead to the good of all because its principles and achievements would be universalizable – but the always vaguely defined notion of the “greater good” does not serve as the justification for transhumanism; the good of every individual does. The good of every individual is equivalent to the good for all individuals, which is the only defensible notion of a “greater good”.

RockingMrE states that some of the technologies advocated by transhumanists are “less dangerous than others, and some are even useful.” Interestingly enough, he includes cryopreservation in the category of less dangerous technologies, because a cryopreserved human who is revived will still have the same attributes he or she had prior to preservation. Life extension is the most fundamental transhumanist aim, the one that makes all the other aims feasible. As such, I am quite surprised that RockingMrE did not devote far more time in his video to technologies of radical life extension. Cryonics is one such approach, which attempts to place a physically damaged organism in stasis after that organism reaches clinical death by today’s definition. In the future, what is today considered death may become reversible, giving that individual another chance at life. There are other life-extension approaches, however, which would not even require stasis. Aubrey de Grey’s SENS approach involves the periodic repair of seven kinds of damage that contribute to senescence and eventual death. A person who is relatively healthy when he begins to undergo the therapies envisioned by SENS might not ever need to get to the stage where cryopreservation would be the only possible way of saving that person. What does RockingMrE think of that kind of technology? What about the integration of nanotechnology into human bodily repair systems, to allow for ongoing maintenance of cells and tissues? If a person still looks, talks, and thinks like many humans do today, but lives indefinitely and remains indefinitely young, would this be acceptable to RockingMrE, or would it be a “megalomaniacal” and “evil” violation of human nature?  Considering that indefinite life extension is the core of transhumanism, the short shrift given to it in RockingMrE’s video underscores the severe deficiencies of his critique.

RockingMrE further supports megascale engineering – including the creation of giant spacecraft and space elevators – as a type of technology that “would enhance, rather than alter, what it means to be human.” He also clearly states his view that the Internet enhances our lives and allows the communication of ideas in a manner that would never have been possible previously. We agree here. I wonder, though, if a strict boundary between enhancing and altering can be drawn. Our human experience today differs radically from that of our Paleolithic and Neolithic ancestors – in terms of how much of the world we are able to see, what information is available to us, the patterns in which we lead our lives, and most especially the lengths of those lives. Many of our distant ancestors would probably consider us magicians or demigods, rather than the humans with whom they were familiar. If we are able to create giant structures on Earth and in space, this would surely broaden our range of possible experiences, as well as the resources of the universe that are accessible to us. A multiplanetary species, with the possibility of easy and fast travel among places of habitation, would be fundamentally different from today’s humanity in terms of possible lifestyles and protections from extinction, even while retaining some of the same biological and intellectual characteristics.   As for the Internet, there are already studies suggesting that the abundance of information available online is altering the structure of many humans’ thinking and interactions with that information, as well as with one another. Is this any less human, or just human with a different flavor? If it is just human with a different flavor, might not the other transhumanist technologies criticized by RockingMrE also be characterized this way?

RockingMrE does not even see any significant issues with virtual reality and mind uploading, aside from asking the legitimate question of whether a copy of a person’s mind is still that person. This is a question which has been considerably explored and debated in transhumanist circles, and there is some disagreement as to the answer. My own position, expressed in my essay “Transhumanism and Mind Uploading Are Not the Same”,  is that a copy would indeed not be the same as the individual, but a process of gradual replacement of biological neurons with artificial neurons might preserve a person’s “I-ness” as long as certain rather challenging prerequisites could be met. RockingMrE’s skepticism in this area is understandable, but it does not constitute an argument against transhumanism at all, since transhumanism does not require advocacy of mind uploading generally, or of any particular approach to mind uploading. Moreover, RockingMrE does not see virtual copies of minds as posing a moral problem. In his view, this is because “a program is not an organic life.” We can agree that there is no moral problem posed by non-destructively creating virtual copies of biological minds.

Still, in light of all of the technologies that RockingMrE does not consider to be highly concerning, why in the world does he characterize transhumanism so harshly, after spending the first 40% of his video essentially clarifying that he does not take issue with the actualization of many of the common goals of transhumanists? Perhaps it is because he misunderstands what transhumanism is all about. For the technologies that RockingMrE finds more alarming, he appears to think that they would allow “a level of social engineering that totalitarians could only dream of during the 20th century.” No transhumanist I know of would advocate such centrally planned social engineering. RockingMrE aims his critique at technologies that have “the potential to create human life” – such as gene therapy, which can, in RockingMrE’s words, “dictate the characteristics of life to such an extent that those making the decisions have complete control over how this forms”. This argument appears to presuppose a form of genetic determinism and a denial of human free will, even though RockingMrE would affirm his view that free will exists. Suppose it were possible to make a person five centimeters taller through genetic engineering. Does that have any bearing over how that person will actually choose to lead his life? Perhaps he could become a better basketball player than otherwise, but it is just as possible that basketball would not interest him at all, and he would rather be a taller-than-average chemist, accountant, or painter. This choice would still be up to him, and not the doctors who altered his genome or the parents who paid for the alteration. Alteration of any genes that might influence the brain would have even less of a predetermined or even determinable impact. If parents who are influenced by the faulty view of genetic determinism try everything in their power to alter their child’s genome in order to create a super-genius (in their view), who is to say that this child would necessarily act out the parents’ ideal? A true super-genius with a will of his own is probably the most autonomous possible human; he or she would develop a set of tastes, talents, and aspirations that nobody could anticipate or manage, and would run circles around any design to control or limit his or her life. What genetic engineering could achieve, though, is to remove the obstacles to an individual’s self-determination by eliminating genetic sub-optimalities: diseases, weaknesses of organs, and inhibitions to clear self-directed brain function. This is no qualitatively different from helping a child develop intellectually by taking the child out of a violent slum and putting him or her into a peaceful, nurturing, and prosperous setting.

RockingMrE fears that gene therapy would allow “ideologues to suppress certain human characteristics”. While this cannot be ruled out, any such development would be a political problem, not a technological one, and could be addressed only through reforms protecting individual freedom, not through abolition of any techniques of genetic engineering. The vicious eugenics movement of the early 20th century, to which RockingMrE wrongly compares transhumanism, attempted to suppress the characteristics of whole populations of humans using very primitive technologies by today’s standards. The solution to such misguided ideological movements is to maximize the scope for individual liberty, so as to allow the characteristics that individuals consider good or neutral to be preserved and for individual wishes to be protected by law, despite what some eugenicist somewhere might think.

Transhumanism is about giving each person the power to control his or her own destiny, including his or her genotype; transhumanism is certainly not about ceding that control to others. Even a child who was genetically engineered prior to birth would, with sufficient technological advances, be able to choose to alter his or her genotype upon becoming an adult. Just as parental upbringing can influence a child but does not determine a person’s entire future, so can genetic-engineering decisions by parents be routed around, overcome, ignored, or utilized by the child in a way far different from the parents’ intentions. Furthermore, because parents differ considerably in their views of what the best traits would be, engineering at the wishes of parents  would in no way diminish the diversity of human characteristics and would, on the contrary, enhance such diversity by introducing new mixes of traits in addition to those already extant. This is why it is unfounded to fear, as RockingMrE does, that a transhumanist society which embraces genetic engineering would turn into the society of the 1997 film Gattaca, where the non-engineered humans were excluded from non-menial work. Just as today there is no one hierarchy of genotypes and phenotypes, neither would there be such a hierarchy in a society where genetic engineering is practiced. An even greater diversity of people would mean that an even greater diversity of opportunities would be open to all. Indeed, even Gattaca could be seen as a refutation of RockingMrE’s feared scenario that genetic modification would render un-modified humans unable to compete. The protagonist in Gattaca was able to overcome the prejudices of his society through willpower and ingenuity, which would remain open to all. While the society of Gattaca relied on coercion to restrict un-modified individuals from competing, a libertarian transhumanist society would have no such restrictions and would allow individuals to rise on the basis of merit alone, rather than on the basis of genetics.

RockingMrE further expresses concern that the unintended consequences of genetic manipulation would result in viruses that reproduce out of control and “infect” humans who were not the intended targets of genetic engineering. This is not a philosophical argument against transhumanism. If such a possibility even exists (and I do not know that it does, as I am not a biologist), it could be mitigated or eliminated through careful controls in the laboratories and clinics where genetic engineering is performed. Certainly, the existence of such a possibility would not justify banning genetic manipulation, since a ban does not mean that the practice being banned goes away. Under a ban, genetic engineering would continue on the black market, where there would be far fewer safeguards in place against unintended negative consequences. It is much safer for technological innovation to proceed in the open, under a legal system that respects liberty and progress while ensuring that the rights of all are protected. Certainly, it would be justified for the legal system to protect the rights of people who do not wish to undergo certain medical treatments; such people should neither be forced into those treatments, nor have the side effects of those treatments, when they are performed on others, affect their own biology. But libertarian transhumanists would certainly agree with that point of view and would hold it consistently with regard to any technology that could conceivably impose negative external effects on non-consenting parties.

RockingMrE thinks that “it is essential that the creation and destruction of life be protected by a code of morality that respects and recognizes natural law – natural law being values derived from nature.” He describes one tier of this natural system as comprised of relationships of trade, “where all individuals have unalienable rights derived from natural action, but free of coercion and the initiation of force, voluntarily associating with one another for mutual gain.” He then says that “only this sort of philosophy can truly prevent nihilists from justifying their evil intentions to play God and […] destroy or alienate any individual that doesn’t adhere to a rigid set of socially engineered parameters.”  The latter statement is a severe misrepresentation of the aims of transhumanists, who do not support centrally planned social engineering and who are certainly not nihilists. Indeed, transhumanist technological progress is the very outcome of voluntary individual association that is free from coercion and the initiation of force. I wonder whether the “fierce defense” envisioned by RockingMrE would involve the initiation of force against innovators who attempt to improve the human genome in order to cure certain diseases, enhance certain human faculties, and lengthen the human lifespan. It is not clear whether RockingMrE advocates such coercion, but if he does, then his opposition to the emergence of these technologies would be inimical to his own stated libertarian philosophy. In other words, his conclusions are completely incompatible with his premises.

Toward the end of his video, RockingMrE uses the example of three-person in vitro fertilization (IVF) as an illustration “of how far down the road of transhumanism we are”. What, dare I ask, is wrong with three-person IVF? RockingMrE believes that it is a contributor to “gradually destroying the natural definition of parenting” – yet parenting is a set of actions to raise a child, not a method of originating that child. If RockingMrE has any problems with children who are brought into this world using three-person IVF, then what about children who are adopted and raised by parents who had no part in their conception? Is that not even more removed from parents who contributed at least some of their genetic material? Furthermore, IVF has been available in some form since the birth of Louise Brown in 1978 – 35 years ago. Since then, approximately 5 million people have been created using IVF. Are they any less human than the rest of us? Have we, as a species, lost some fraction of our humanity as a result? Surely not! And if similar consequences to what has already happened are what RockingMrE fears, then I submit that there is no basis for fear at all. New techniques for creating life and enhancing human potential may not be in line with what RockingMrE considers “natural”, but perhaps his view equates the “unnatural” to the “unfamiliar to RockingMrE”. But he does not have to personally embrace any method of genetic engineering or medically assisted creation of life; he is free to abstain from such techniques himself. What he ought to do, though, as a self-professed libertarian and individualist, is to allow the rest of us, as individuals, the same prerogative to choose to use or to abstain from using these technologies as they become available. The shape that the resulting future takes, as long as it is based on these freedom-respecting principles, is not for RockingMrE to decide or limit.