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MILE Activist Contest II Entry: Life-Extension Game Developers’ Matching Fund – Post by G. Stolyarov II

MILE Activist Contest II Entry: Life-Extension Game Developers’ Matching Fund – Post by G. Stolyarov II

The New Renaissance Hat
Gennady Stolyarov II
August 18, 2014
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This is Mr. Stolyarov’s entry into the Movement for Indefinite Life Extension (MILE) Activist Contest II.

Computer games are a powerful way to spread the message of indefinite life extension to a new demographic. By engaging the players through art, concepts, and gameplay elements expressing the feasibility and desirability of indefinite lifespans, computer games can attract interest in life-extension activism that will be perceived as leisure and entertainment by those who engage in it.

If I had $5,000 to devote to raising awareness about people, projects, and organizations wording toward indefinite life extension, I would create a matching fund for fundraising projects pertaining to life-extension-themed computer games currently in development. This Life-Extension Game Developers’ Matching Fund (LEGDMF) would match, dollar for dollar, the funds raised via Indiegogo, Kickstarter, and other crowdfunding platforms by game developers whose works would meet the following criteria:

(i) The game should promote and express the message of indefinite life extension in a favorable way.

(ii) The game should enable the player to find out about some of the people, projects, and organizations working toward indefinite life extension.

(iii) An alpha, beta, or demo version of the game should exist and be playable by the general public.

(iv) The game developers must be willing to publicly disclose the amount of funds raised, either through a fundraising platform or through information they post directly on a publicly viewable website.

A great example of a life-extension-themed game, whose gameplay also deeply integrates the pursuit of longevity escape velocity, is LEV: The Game , which is currently in the midst of an Indiegogo fundraiser. (For more details, read my recent article about LEV: The Game.) LEV: The Game would be one of the efforts, but not necessarily the only effort, which could be greatly aided by the LEGDMF.

The purpose of a matching fund is to bring in additional resources by enabling any donor to leverage the impact of his or her contribution. Instead of selecting eligible games through a contest where a panel of judges or the contest organizer(s) would decide upon the winning entries, a matching fund enables donors from the general public to vote with their money and helps these votes to matter more in influencing real-world outcomes. The LEGDMF would continue to match contributions to eligible game-development projects, dollar for dollar, until the $5,000 fund is exhausted.

An advantageous feature of the LEGDMF would be that all the money could be given directly to eligible game-development projects. Fundraising platforms would collect fees ranging from 4% to 9% of the funds donated, and payment platforms – such as PayPal or payment processors employed by banks – would collect additional fees. However, it would be unlikely that the total fees would exceed 15% of the funds contributed, meaning that more than $4,250 (85% of $5,000) would substantively benefit game developers in their efforts to create engaging, immersive, and entertaining portrayals of the life-extension message.

Success for the LEGDMF would be measured by the ability to successfully fund the creation of a life-extension-themed game (or even multiple games) and, ultimately, by the release of such a game to the general public and the amount of engagement (number of plays or number of downloads) that the game would receive. A nearer-term measure of success would be the ability to attract sufficient interest in life-extension-themed games as to raise $5,000 in independent contributions from the general public, which would exhaust the LEGDMF through matching donations – leading to a total of $10,000 in funds invested in this worthwhile goal of informing new demographics about life extension through an exciting and innovative medium.

The demographics that could potentially be attracted by life-extension-themed computer games would include anybody who plays computer games for entertainment. Gamers come in all ages, but there are many children and teenagers among them, who could become vital members of the next generation of scientists, technologists, philosophers, and activists working in pursuit of indefinite longevity. These individuals would discover the life-extension-games once they are released on various online sites. Depending on the game, these could be flash-game sites that allow the games to be played for free, or these could be sites offering files for download. While no game can guarantee a specific number of players, games that are designed well and have an innovative premise would attract a large user base through the appeal of the gameplay itself. A game that catches on and achieves a steady following could even revolutionize the public perception of indefinite life extension and bring the idea of pursuit indefinite lifespans into the cultural mainstream.

LEV: The Game – Play to Win Indefinite Life – Article by G. Stolyarov II

LEV: The Game – Play to Win Indefinite Life – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
July 20, 2014
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LEV: The Game is a work in progress, whose potential to spread the message of indefinite life extension to the general public encourages me greatly. Developed by a team from Belgium – consisting of Anthony Lamot, Mathieu Hinderyckx, and Maxime Devos – this Android mobile game is currently in its Alpha phase. The creators have initiated an Indiegogo fundraiser to raise 6000 Euros (approximately 8100 US dollars at July 2014 exchange rates) in order to greatly expand the game and add its most complex and engaging elements. You can watch their video introduction to the game and the fundraiser here.

The premise of LEV: The Game is the same as the aim of those of us who wish to extend our lives without end. One’s character is challenged with living for as long as possible and attaining longevity escape velocity by reversing the damage of senescence at a faster rate than it accumulates. Every year in the game, the character receives an allotment of energy points with which to purchase power-ups, such as stem-cell therapies, applications of nano-medicine, cybernetic enhancements, or simple increments of diet and exercise. Each power-up can either increase the remaining expected lifespan, increase the rate at which energy points accumulate (called “productivity” in the game), or reduce the character’s rate of bodily decay. The player needs to achieve a delicate balancing of these power-ups to avoid expiring before he/she accumulates enough energy points to purchase the next life-extending advance.

Becoming an Alpha tester of LEV: The Game is absolutely free, and I was pleased to be able to participate in mid-July 2014. After eight attempts, I succeeded in getting a character to reach the age of 200, which is the game’s current victory condition. If the developers can raise their desired funds, they anticipate extending the gameplay to enable one’s character to reach the age of 1000.

LEV_Maximus_VIII_ScreenshotTo become an Alpha tester, you will need to join the LEV: The Game (Alpha) Google Group, using a Google account that is also linked to a mobile phone or tablet that runs the Android operating system. After you join, you can download the game from the Google Play store here. Remember to click the “Become a Tester” button to enable the download to work. When testing the game in this early stage, make sure you un-pause it first using the speed settings in the top-left-hand portion of the screen, before navigating to any of the other available windows.

Why LEV: The Game is Immensely Important

Our ability to achieve indefinite life extension personally will depend on the amount of resources and support from the general public invested in the overcoming of age-related bodily damage. Most people, unfortunately, continue to either be resigned to the inevitability of death, or to argue against the desirability of indefinite longevity due to extremely basic misconceptions. Even apart from the absurdly false boredom argument, overpopulation argument, and “playing God” argument, there is a more basic fallacy – the Tithonus error, which posits that becoming chronologically older necessarily means becoming biologically more decrepit. Yet the only way indefinite longevity could be achieved would be for people to remain biologically young, so that their susceptibility to deadly diseases does not increase beyond that of people in their twenties today. How could longevity advocates get the general public to understand this? Convincing people through arguments alone may often fail, simply because the Dragon-Tyrant of death is so ubiquitous and so overwhelming that many people will grasp at any straw, no matter how flimsy, to avoid being confronted with the grave injustice of their current predicament.

But a game gives a fresh, different, and engaging way to see and experience what indefinite longevity would truly entail. Anyone playing LEV: The Game would quickly see that becoming increasingly frail is no way to increase life expectancy. Your character will die if he/she experiences sufficient biological decay. You will be able to see a graph of the character’s remaining life expectancy and the rate at which decay is expected to proceed during the years they have left. If you apply the most effective combinations of power-ups, you will also see the life-expectancy curve shift upward – sometimes slightly, at other times by massive jumps. The latter situation reflects what can happen once humans begin to undergo periodic rejuvenation therapies to remove age-related damage, as posited in Dr. Aubrey de Grey’s SENS approach.

Furthermore, LEV: The Game encourages its players to engage in paradigm-shifting thinking about their own future trajectories. Instead of planning for gradual debilitation and eventual death, as most people do today when projecting their careers, retirements, finances, and family lives, a strikingly different mindset can take hold – the quest for perpetual maintenance and a return to youthfulness that may be possible at any chronological age, with sufficient technological advances and vigilance regarding one’s health. I admire the integration in LEV: The Game of biomedical treatments, cybernetic enhancements, and simple prudent habits – such as a healthy diet, regular exercise, cognitive activity, and access to relevant health information (even “Quantified Self” is a power-up that one can purchase). We should all strive to live the most informed and healthy lives possible, given present technology, in order to maximize our chances of surviving to the next wave of breakthroughs on the way to longevity escape velocity.

Not a day passes when I do not think about innovative ways to reach the general public with the message of indefinite life extension. For years, I have advocated the gamification of this literally vital idea as one of the most powerful ways to catalyze cultural change on this issue. I am immensely pleased to now witness such an effort taking off, due to the excellent work of Messrs. Lamot, Hinderyckx, and Devos. I donated to the Indiegogo fundraiser to help propel LEV: The Game to its hopefully world-changing final version. I hope that all readers of this article will be able to do the same.

“Death is Wrong” Fundraiser: Another Ship Returns to Harbor after Braving the Seas for the Cause – Article by Eric Schulke

“Death is Wrong” Fundraiser: Another Ship Returns to Harbor after Braving the Seas for the Cause – Article by Eric Schulke

The New Renaissance Hat
Eric Schulke
April 26, 2014
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On December 2nd of 2013, the Movement for Indefinite Life Extension began a contest for people to send in their ideas on how to spend money on outreach for the cause. The following question was asked:

If you were to receive a check in the mail with $5,000 to inform as many people as possible about the desirability and the prospects for indefinite life extension, to get them interested in the people, projects and organizations working directly or indirectly toward indefinite life extension, then how might you spend it?

Six entries were entered into a poll.

The entry with the most votes was Gennady Stolyarov’s entry to distribute 1,000 copies of his and his wife Wendy’s great new children’s book Death is Wrong. Their winning entry won them one of four books that were given away for the contest: a signed copy of The Transhumanist Wager, which was generously contributed to the project by its author, Zoltan Istvan.

A group of us put our heads together and came up with a plan to raise the money. The fundraiser was launched on February 23rd of 2014 and successfully completed on April 23rd of 2014.

It is a great success on multiple levels for the Death is Wrong book and vision in itself, which supports indefinite-life-extension research and philosophy in general, and which is written by one of the many Movement for Indefinite Life Extension leaders, Gennady Stolyarov.

It is also a great success for the Movement for Indefinite Life Extension in general on many levels. It is one of the first major projects the MILE has executed in its upcoming series of projects to work to reach 80,000 “likes” at MILE Facebook page for the Year 3 goal, which begins on July 17th 2014, and tasks us with collectively helping to achieve the group victory of moving from 8,000 likes, to 80,000 likes by the July 17th of the following year, 2015.

Rodney Ashby and Jason Shields helped us get the momentum rolling and did fundraising throughout, and Tonya Scholz gave the project a big hand. Gennady Stolyarov made an amazing media tour for the project, finding himself talking about it in interviews and getting mentions and reports from a variety of sources. Most of them are of his own arranging, some of these outlets picked the story up on their own, and there are some opportunities that I arranged. They include, but are not limited to, the following:

There were 92 contributions from over 80 individuals and one group, including, but not limited to:

There were also at least 13 anonymous donations. I did a count of all of the donors that I brought in. A close, conservative estimate is that I brought in around 70% of them.

We ended up raising $5,141, compounding on the success by $141. That means that we raised enough to distribute 29 more books than projected. Those of us that worked with this didn’t take a single dime as a cut of this. I put a hundred dollars or so in ads into it, and Wendy and Gennady have given countless hours of their time to rewarding donors. Countless others, like general activists and reporters, have put their time and resources into this. The Life Extension Foundation made an inspiring and generous $1,255 dollar donation to close the deal.

Gennady and I have already secured the distribution of 140 copies, and there are now over 1,000 total available for distribution. An order even went out to Aubrey de Grey, whose work is one of the many topics that is talked about in the book. Gennady Stolyarov writes in the Indiegogo update page that,

Update of April 16, 2014: I am delighted to announce that a shipment of 10 Death is Wrong books was made yesterday to Dr. Aubrey de Grey himself at the SENS Research Foundation. Since Dr. de Grey’s work is a crucial inspiration for Death is Wrong and my longevity activism more generally, I am immensely pleased that he has agreed to receive this shipment and make the books available for distribution.

We encourage the distribution of Death is Wrong books to places like schools, libraries, and directly to parents and children. We ask people to order as many copies as they think they may be able to give away to kids and people with kids, at Transhuman and health events, rallies, and similar events. Gennady has instructions on how to order them free of charge:

Instructions for Longevity Activists to Request Copies of Death is Wrong

– Send an e-mail to gennadystolyarovii@gmail.com

– Provide your name, your mailing address, a statement of your support for indefinite life extension, and a brief description of your plan to spread the book to children in your local area. Remember that all copies received pursuant to this initiative would need to be offered to children free of charge (as gifts or reading opportunities) and may not be resold.

– Provide the number of copies of Death is Wrong that you are requesting.

– Preferably, provide an indication that you would be willing to send photographs of the books that have been delivered to you as well as events where you will be distributing the books.

The project has been a great community effort. The Movement for Indefinite Life extension is our collective spirit, not an organization. Together we collect supporters for all of the constructive projects and organizations. There must have been over 150 people involved. More activists flexed their life-extension muscles, and we helped more people that want to get involved to take the first step. If you’ve ever saved money, then you know how incremental change adds up. You cannot achieve the saving of $8,000 unless you first get to $2,000, and $6,000, and so forth.

It’s an example of elements coming together for a movement, like this article says:

A movement occurs when, one, a large number of people have a need that, two, lines up with the necessary ingredients to make it happen, and those two things are sparked by, three, a catalyst.

The need to survive has always been here. The ingredients have been getting added to the mix since the dawn of the Scientific Revolution. The element of the love for life is in the air, thick with explosive properties, fueled by indefinite-life-extension research and outreach from around the world and across time. People are busy working on rallies, conferences, events, interviews, getting the message out, and all the rest. The tools and the ability to make this happen are ripe, and growing more and better yields of produce by the month. Every time you put a match to it, it erupts in indefinite-life-extension activism. Be that spark today and get in on this movement.

We have more projects like this ahead, and there are plenty of others to choose from in the communities, pages, groups, organizations, sites, and other venues, around the world, growing here toward that tipping point where we can have the opportunity to spill across the ticker tapes of screens and the minds of the young and old alike, lighting hearts and minds on fire with desire to chip in together to make this happen. This is an incredible opportunity, this time here, fertile with tools and insights, unleashed capabilities beyond our wildest dreams. People are already capable of tons of incredible things that you don’t even know about yet.

Columbus went on a fantastic voyage. When you think of those times, and how fulfilling and enthralling it must have been for them to be able to be part of that, realize that indefinite life extension, all this Transhumanism, is an even greater frontier, and you are in an even more incredible and glorious position than people like Columbus and his crew. It’s a position here where anybody, where you, can help sail out into these incredible frontiers that are opened up through the ever-expanding fields of science and technology.

Eric Schulke was a director at LongeCity during 2009-2013. He has also been an activist with the Movement for Indefinite Life Extension and other causes for over 13 years.

Death is Wrong - by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

“Death is Wrong” Fundraiser Success – Video by G. Stolyarov II

“Death is Wrong” Fundraiser Success – Video by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
April 23, 2014
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A compounded victory! We have raised enough funds through Indiegogo to provide at least 1029 free paperback copies of Death is Wrong to children throughout the world.

Please watch my video announcement of the fundraiser’s success! (The number of available books has increased since I mentioned being able to provide 1024 books in the video.)

140 copies have been distributed; 159 are immediately ready to go upon request. Within 15 days, we will have the funds to distribute all of the remaining books to activists who ask for them.

Extensive thanks go to Bill Faloon of the Life Extension Foundation and Tonya Scholz, who persuaded Mr. Faloon to provide the Life Extension Foundation’s support. They have my eternal gratitude for their generous willingness to step in and get us the rest of the way to our goal. Thank you, also, to every single one of our 92 funders and hundreds of supporters throughout the world!

Earlier today I was interviewed by Tonya Scholz and Sandra Lopez on their Social Chats livestreamed radio program. We had a delightful conversation about Death is Wrong and the amazing reach it has had thus far. You can listen to the recording of the interview here.

Also, I am happy to announce that the five-day window for free downloads of the Kindle version has resulted in 318 downloads – an additional way in which the book has spread significantly!

Instructions for Longevity Activists to Request Copies of Death is Wrong

– Send an e-mail to gennadystolyarovii@gmail.com

– Provide your name, your mailing address, a statement of your support for indefinite life extension, and a brief description of your plan to spread the book to children in your local area. Remember that all copies received pursuant to this initiative would need to be offered to children free of charge (as gifts or reading opportunities) and may not be resold.

– Provide the number of copies of Death is Wrong that you are requesting.

– Preferably, provide an indication that you would be willing to send photographs of the books that have been delivered to you as well as events where you will be distributing the books.

Mr. Stolyarov’s Article “Indefinite Lifespans Are Possible in Our Lifetimes” Published by Viral Global News

Mr. Stolyarov’s Article “Indefinite Lifespans Are Possible in Our Lifetimes” Published by Viral Global News

The New Renaissance Hat
G. Stolyarov II
April 22, 2014
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I was pleased to contribute a guest article to Viral Global News, titled “Indefinite Lifespans Are Possible in Our Lifetimes”. The article discusses my illustrated children’s book Death is Wrong, my effort to spread 1000 paperback copies to children, free of cost to them, as well as the basics of Dr. Aubrey de Grey’s research program of SENS (Strategies for Engineered Negligible Senescence), through whose realization the reversal of senescence and the achievement of indefinite longevity would be possible within the next several decades. Read the article here.

Here is the list of references accompanying my article. Please refer to these sources if you would like a more in-depth look at the topics I briefly discuss.

References

Death is Wrong in paperback format on Amazon

Death is Wrong in Kindle format on Amazon

– Indiegogo Campaign: Help Teach 1000 Kids That Death is Wrong

– “Fable of the Dragon-Tyrant” by Nick Bostrom

– “Life Span Extension Research and Public Debate: Societal Considerations”. Aubrey D.N.J. de Grey. Methuselah Foundation and SENS Research Foundation. 2007.

– “Negligible senescence” – Wikipedia

– “Turritopsis dohrnii” – Wikipedia

– “Transdifferentiation” – Wikipedia

SENS Research Foundation

Chart of types of aging-related damage in “A Reimagined Research Strategy for Aging” – SENS Research Foundation

– “Living to 1000: an interview with Aubrey de Grey”. Zander Redwood. 80,000 Hours. April 12, 2012.

– Genentech Alzheimer’s Prevention Trial

– “Progress Against Aging”. Campaign Against Aging. 2010.

– Aubrey de Grey’s video response to Gennady Stolyarov II’s question on how to make up lost progress in anti-aging research – in “Projects to accelerate radical healthy longevity” – Video by the London Futurists

– “How Google’s Calico aims to fight aging and ‘solve death’” – Arion McNicoll – CNN – October 3, 2013

Human Longevity, Inc.

SENS Research on the seven types of damage constituting senescence:

Cell Loss and Atrophy

Dysfunctional/Senescent Cells

Nuclear Mutations

Mitochondrial Mutations

Extracellular Junk

Intracellular Junk

Extracellular Crosslinks

“Death is Wrong” Campaign Update – April 21, 2014 – Video by G. Stolyarov II

“Death is Wrong” Campaign Update – April 21, 2014 – Video by G. Stolyarov II

Mr. Stolyarov provides an update and call to action regarding his effort to Help Teach 1000 Kids That Death is Wrong.

Two days remain until the April 23, 2014, deadline for fundraising for the effort to spread 1000 paperback copies of Death is Wrong to children, free of cost to them. Contribute today to help broaden the reach of this culturally transformative illustrated children’s book on indefinite life extension.

As of April 21, 2014, $3,620 have been raised in this flexible-funding campaign, and $1,380 remain to reach the $5,000 target.

  • At least 725 books will be shipped in total.
  • 140 have been shipped already to longevity activists in the US, UK, Mexico, Poland, India, and Indonesia.
  • 133 books are ready to be shipped upon request.

The Kindle version of “Death is Wrong” is free to download through April 22, 2014. Get it here.

Get your copy today and refer as many children as you can to the link.

The impact of Death is Wrong is just beginning to occur!

References

BBC Future – “How to live forever” – Article by Frank Swain – April 21, 2014

Viral Global News – “Indefinite Lifespans Are Possible in Our Lifetimes” – Article by Gennady Stolyarov II -April 21, 2014

The Future And You – Discussion Between Stephen Euin Cobb and Gennady Stolyarov II
– Part 1 – http://traffic.libsyn.com/thefutureandyou/TFAY_2014_4_2.mp3
– Part 2 – http://traffic.libsyn.com/thefutureandyou/TFAY_2014_4_9.mp3

LongeCity Now – Justin Loew Interviews Gennady and Wendy Stolyarovhttp://www.longecity.org/media/LongeCityPodcast_Stolyarov2014_A01.mp3

“Death is Wrong” Kindle Version Available for Free on April 18-22, 2014

“Death is Wrong” Kindle Version Available for Free on April 18-22, 2014

The New Renaissance Hat
G. Stolyarov II
April 18, 2014
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Starting April 18 and continuing through April 22, the Kindle version of Death is Wrong will be available for free on Amazon. Those who have not yet read the book will be able to obtain it here. One does not need to own a Kindle in order to be able to read the Kindle e-books from Amazon.

Amazon allows a 5-day time window for free Kindle distribution at most, but this is another opportunity for the book to spread as widely as possible. If you obtain a free version and like what you read, please consider donating to our effort to spread 1000 paperback copies to children whose Internet access may not be as continuous and unfettered as ours. On the other hand, if you happen to know some children who do have sufficient Internet access to obtain the Kindle version, I ask that you link them to the Amazon page during the time the e-book is available for free.

Death is Wrong - by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

Gennady and Wendy Stolyarov Interviewed by Justin Loew of LongeCity Regarding “Death is Wrong”

Gennady and Wendy Stolyarov Interviewed by Justin Loew of LongeCity Regarding “Death is Wrong”

The New Renaissance Hat
G. Stolyarov II
April 16, 2014
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Justin Loew of LongeCity recently interviewed me and my wife Wendy Stolyarov regarding our illustrated children’s book Death is Wrong and our Indiegogo campaign to spread this book to 1000 children, free of cost to them. The audio broadcast of our excellent conversation has been posted on this thread on the LongeCity forum. Here is a link to the MP3 file: http://www.longecity.org/media/LongeCityPodcast_Stolyarov2014_A01.mp3.

Gennady and Wendy Stolyarov

More Attention for “Death is Wrong” – Article by Reason

More Attention for “Death is Wrong” – Article by Reason

The New Renaissance Hat
Reason
April 12, 2014
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I like to see advocates setting forth to create small scale initiatives like the children’s book Death is Wrong and the associated fundraiser to distribute copies. At the large scale a broad advocacy movement for a cause in medical research isn’t a monolithic thing; it is made up thousands of such efforts, a tapestry of individual who each thought enough of the cause to stand up and do something about it. More of this is always a good thing, and working towards a cure for degenerative aging is the most worthy of causes that I know of.

Donating to the right sort of cutting edge research is one approach, and the one I favor, but equally we have to get out there and persuade more people to do the same. Money has to come from somewhere. There is always a balance between raising research funding to get the job done versus funding the cost of gathering more supporters and thus making it more likely that greater amounts of research funding can be obtained. Research results help to convince more people to fund more research, but there is never enough support in the early crucial stages – the really large amounts of research funding arrive after the most important work is done, as is the case for every trend.

The starting point for large amounts of future funding and rapid progress towards actual, real, working rejuvenation treatments is some mix of research funding and advocacy initiatives today, however. All such efforts should be encouraged, as it is through them that the longevity science community finds its way to a louder voice in the public sphere, a taller soapbox from which to persuade and educate. Aging is a horror, the greatest cause of pain and suffering in this world of ours, and we stand at the verge of being able to do something about it – but only if many more people come to think that this cause has merit and make their own contributions to help out.

Praise for Death is Wrong, a delicious transhumanist book for children – Review by Guilio Prisco

Quote:

Death is a disease, and hopefully future scientists, perhaps including the young readers of the book, will find a cure. Previous generations thought that death is inevitable, and invented delusional fake philosophies to make death easier to accept. This reaction is understandable – if you can’t avoid something, you look for ways to accept it – and explains all usual rhetorical babbling in praise of death: “overpopulation, make room for the young, death is a tool of evolution, boredom after a long life,” and the utterly idiotic “death gives meaning to life.” The book deconstructs all these fake “arguments” and calls them what they are: understandable but pathetic attempts to rationalize the inevitable.

Provocative strong messages get heard, and teaching children that death will be cured is very provocative in today’s dull, defeatist, politically correct cultural climate. I think writing for children forces to keep things clean end simple, without big words and endless caveats, cutting through the noise and getting to the point. Clear, clean, and simple communication focused on the core message, with qualifications and caveats (if they are really needed) in footnotes, is something that transhumanists should practice more, and writing for children is a good way to learn.

Spreading the Word That Death is Wrong

Quote:

Who could have thought a month ago that an illustrated children’s book on indefinite life extension would become a fiercely, passionately discussed phenomenon not just in transhumanist and futurist circles, but on mainstream publications and forums? And yet that is exactly what has happened to Death is Wrong – certainly the most influential and provocative of all of my endeavors to date. I am thrilled that it is precisely my pursuit of this most fundamental and precious goal – preservation of the life of every innocent individual – that has achieved greater public exposure, controversy included, than anything else I have ever done.

Review of “Death is Wrong” by Adam Alonzi

Quote:

Death can be cured. Let this sink into your brain, not because it is comforting, but because it is true. Even obvious truths will not gain acceptance unless we vigorously campaign against the falsehoods. Death is not something to embrace, and it is not something to ignore. To turn it into a matter of metaphysics or “bioethics” is insulting to those who, by no fault of their own, are burdened by the ailments of old age. There are many extraordinary men and women who could go on working for hundreds of years if their stars were not designed to dim so soon.

Reason is the founder of The Longevity Meme (now Fight Aging!). He saw the need for The Longevity Meme in late 2000, after spending a number of years searching for the most useful contribution he could make to the future of healthy life extension. When not advancing the Longevity Meme or Fight Aging!, Reason works as a technologist in a variety of industries. 

This work is reproduced here in accord with a Creative Commons Attribution license. It was originally published on FightAging.org.

Bob Lane Reviews “Death is Wrong” on LifeVsDeath.com

Bob Lane Reviews “Death is Wrong” on LifeVsDeath.com

The New Renaissance Hat
G. Stolyarov II
April 12, 2014
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Bob Lane has written an excellent post about Death is Wrong on his site LifeVsDeath.com. Read it here. Mr. Lane writes that “This is an important step in a long-term effort to win minds and change attitudes. I applaud the author’s efforts and plan to share a copy with my 15-year-old. […] Even if you don’t have children, please consider supporting the author in what he is trying to accomplish.”