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What Did Not Have to Be – Short Story by G. Stolyarov II

What Did Not Have to Be – Short Story by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
February 11, 2015
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This short story was the winning entry in Transhumanity.net’s 2033 Immortality Fiction Contest in January 2013.

I visited the Neo-Luddite village on January 13, 2033, to deliver the weekly shipment of microchips. The Neo-Luddites are particular. They refuse any chip made after 2005, so obtaining components fitting their specifications becomes harder every year.

My parents tell me that, when they were my age, everyone lived like the Neo-Luddites do today. I downloaded plenty of history about this period, but I could not comprehend how anyone could live that way. I wanted to see it myself. This interested me in the work-study program at my ecollege. The ecollege AI maintains a sophisticated registry of supply and demand, connecting goods to customers. Even the Neo-Luddites participate: their Head Elder emails the AI a list of desired goods. The AI obliges them by locating items meeting their restrictions.

I pick up the goods discovered by the AI and fly them to the Neo-Luddites. Then I spend a few hours in the Neo-Luddite village, setting up their computers in their “traditional” schools and hospitals: quaint rooms with row after row of austere chair-desks and bunk beds.

I landed my hovercar in the parking lot outside the Neo-Luddite territory and waited for Joshua’s ground-car to arrive. The Neo-Luddites shun flying or self-driving vehicles. Within their boundaries, all transportation must be manually operated.

Joshua is my age. He is nearing his eighteenth birthday, when Neo-Luddite adulthood begins. Every Neo-Luddite, upon reaching that age, may choose to remain in the Neo-Luddite community or join the broader technological world.  During my past several visits, I have sensed both increasing nervousness and curiosity from him.

“So, Prometheus,” said Joshua once I was seated, “you wanted to see more of Neo-Luddite life. There’s one place I want to show you. I usually don’t go there, but it needs cleaning. Head Elder Timothy asked me to wash the gravestones. You can help, if you like. The cemetery is on the way.”

I agreed, and Joshua turned onto a side road. The cemetery soon stretched before us, triangular, with the point closest to us. Joshua parked the ground-car, then handed me some rags and old-fashioned cleaning supplies. The rows of graves widened as we proceeded. I realized that the Neo-Luddites arranged their graves in reverse-chronological order. The gravestones really did need cleaning – particularly the back rows.

“There aren’t many of us anymore to maintain the cemetery,” Joshua explained. “Most of the original community founders have died. Timothy is the only founding elder alive today. My grandfather used to be Head Elder, but he died last year. Brain cancer.”

“Brain cancer was cured back in 2025!” I exclaimed. “His death was preventable!” But then, all death is preventable now. It is harder to treat the already-senesced – and the Neo-Luddites oppose rejuvenation – but even Joshua’s grandfather could have been saved.

“He was 93,” Joshua said. “Our doctors tried their best, but he lived a long and fruitful life. There were other patients of higher priority to treat.” I know 93-year-olds who would disagree – who are still in ecollege studying one discipline or another, and who outran me at our weekly ultramarathons.

I was curious: “Aren’t large families a major goal in your community? You compensate for your individual mortality by having lots of children to perpetuate your genetic heritage and community traditions.”

“True,” replied Joshua. “But your world’s enticements are strong. Many leave upon turning eighteen. Even some older members have left. My great-uncle Robert looked my age when he visited my grandfather on his deathbed. They were alone for a while; then Robert came out shaking his head. ‘He wouldn’t let me save him,’ was all I heard before he left.”

“Are you considering leaving?” I asked.

“I’ve thought about it,” replied Joshua. “But our community teachings all oppose it. Eternal boredom, overpopulation, loss of essential humanity – we Neo-Luddites resist this.”

“But none of these have occurred!” I was surprised to hear him seriously articulate such old anti-longevity superstitions. “Do I look any less human to you?”

“Well, not superficially, but you have nanobots in your bloodstream, and your bones are unlike our bones.”

“But does that make me less human, or does it amplify my humanity? We are, after all, communicating as two intelligent beings, two friends – perhaps.”

He paused to think. “You’re unusual for your kind. You willingly try to understand us. But I know you live differently in your world. You download information instead of reading it; you have computer memory in your head. You believe you can learn anything and do anything. We have time for only a single vocation, which defines our identities.”

Before I could respond, we noticed a hooded figure, crouching at a gravestone several rows ahead. I magnified my vision to catch the inscription: “Anna Blomgren: 1955-2015”. This person died the year I was born, and she was only sixty!

The figure noticed us and turned around. I saw the deeply wrinkled face of a senesced man in his eighties. His eyes shimmered, not just with life and intelligence, but with tears. He spoke: “Joshua, come closer. See what grief looks life. Anna died because our era’s medicine could not save her. In my despair, I had to find meaning in her death. I told myself that death was natural and good, part of the life cycle. How else could such a wonderful, loving person be taken so early?”

“Head Elder, I had no idea…” Joshua began.

The elder’s piercing stare encompassed us both. “Look at me, Joshua, and see your future – if you stay. You, too, will know grief and loss. I asked you to come here for a reason. This is a test: do you accept our way of life, with all its concomitant suffering? If you stay and raise a Neo-Luddite family, then one day, you, too, will be here, weeping over a grave. If you do not want this, go back with him.”

“But don’t you want me to stay?” Joshua asked, incredulous.

You must decide,” Timothy replied. “My time is almost done; humanity’s time will be forever. I had my reasons; I resisted the future – but soon I will be no more, and the future is already here.”

I was puzzled. “You just need to visit any clinic for rejuvenation therapy. You can be young again, and have indefinite life. Why not, if you are dissatisfied now?”

“It is hardest to face what did not have to be. I lost Anna because I couldn’t save her, but in my grief I convinced others to die unnecessarily. I cannot undermine their sacrifice by avoiding myself the end I led them to. But you can escape. You have your whole life ahead of you. Go!”

We left Timothy to grieve in the graveyard. Joshua flew to the city with me. I messaged a nearby clinic that a senesced man might request assistance soon. He needed only to express the desire in earnest, and a hovercraft would transport him there in minutes. Two weeks later, the clinic still has received no request.

“Death is Wrong” Reviewed by Robert W. Franson of Troynovant

“Death is Wrong” Reviewed by Robert W. Franson of Troynovant

Read the excellent new review by science-fiction author and literary essayist Robert W. Franson of Death is Wrong. The review is published on Mr. Franson’s website Troynovant, which offers extensive literary and philosophical analysis.

Here is an excerpt: “Death is Wrong is a short book, clearly written and easy to read. I like the personal approach: it doesn’t talk down and is quite accessible. A striking concept presented quite reasonably and supported matter-of-factly. There are apt quotations from a variety of thinkers, including several of my personal heroes of modern times: Francis Bacon, Benjamin Franklin, Friedrich Nietzsche. These people and some scenes from nature are nicely illustrated by Wendy Stolyarov. For readers who want a little more about the background concepts, there is a brief Appendix discussing the seven basic causes of senescence, such as cell loss and atrophy. There are some links for further learning. It’s a good book, entertaining and thoughtful, and certainly gives us a challenge to think about.

Final Level – 1 Life Left – Big Boss Man: Grim Reaper – Article by Eric Schulke

Final Level – 1 Life Left – Big Boss Man: Grim Reaper – Article by Eric Schulke

The New Renaissance Hat
Eric Schulke
September 24, 2014
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The grim reapers of the world are like metaphorical big boss men. It’s like fighting a dragon that lives at the end of a great pass, or a King Koopa at the end of the last level. If you don’t destroy the grim reaper within your 90 years or so of “free lives”, then you never get to play the game of life again. We can choose to put our intellectual, problem-solving, level-navigating skills to the test to see if we can do it.

We do that by supporting the research that is working to do it. Play the game of life. The controls are completely integrated into your surroundings, and it comes with a fully immersive virtual reality option. It’s like Mario can navigate areas where he can choose from levels like, teleconferencing with the World Health Organization to help problem-solve the orchestration of a beneficial convention, or navigating the 5 largest cities of a small map to pin up enough fliers to get at least 100 people to show up at an organization’s life-extension rally.

Reaper_MILE_Ad“Beat the Reaper” ad developed by Wendy Stolyarov.

After you spend some time going through the routines of the levels, it becomes easier, and your controller speed and dexterity increases. It is the same with support of the Movement for Indefinite Life Extension. Bio-technology, lab equipment, and the political, social, commercial, and other contributions that go into it, are your controllers. After you’ve spent some time going through various levels in the chambers of the game, you’ll have more confidence in helping the growing collective of us to continue getting to and entering that final level, to work on beating the grim reaper.  We go in independent missions and through various united efforts, sometimes with slingshots, sometimes with Battle Ship fleets; sometimes with tested, comprehensive, long-term strategies, and the backing of nations of focused, practiced, fervent supporters.

There is a lot of good practical and theoretical research on ending aging, diseases, and other forms of death, and a lot more that can be completed and dreamt up by the new minds entering in on this great mission. There are small, growing pockets of students, activists, researchers and others around the world that are already doing things like chipping away at the roots of aging, working on preserving consciousness, and finding more algorithms that can help crunch data for cures.

Play “Beat the Reaper” with us. It’s an epic game.

MILE_Logo

When most people understand the importance of integrating this into their lives, they will be compelled to, and want to, and find satisfaction in helping to beat these levels. People will think about all resources available to them as being of potential assistance to this cause, in even small capacities, like pinning up a life-extension post card in their office.

This requires world support, which will not arrive until your example leads the thoughts of the people you come in contact with to notice how valuable this is, and gives them ideas to mull over on what they might decide to do to contribute. The goal of indefinite life extension gets here after we all join in and do what it takes to get the work done to make it happen. Help the people, projects, and organizations that are working on indefinite life extension to succeed by talking about their breakthroughs, reading about conference reports, suggesting books about it to people, encouraging your friends to team up with the various projects and events related to it, and most importantly, by leading the way for more of the people around you. Play the game. We can beat the reaper. Make time for indefinite life extension so that indefinite life extension can make time for you.

Eric Schulke was a director at LongeCity during 2009-2013. He has also been an activist with the Movement for Indefinite Life Extension and other causes for over 13 years.

Indefinite Life Extension: The Pay is $Infinity – Article by Eric Schulke

Indefinite Life Extension: The Pay is $Infinity – Article by Eric Schulke

The New Renaissance Hat
Eric Schulke
September 22, 2014
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World awareness of indefinite-life-extension research increases the percentage of people who will then want to contribute to its success. When we inform the mainstream of most of the industrialized world and beyond, about the people, projects, and organizations working directly and indirectly toward indefinite life extension, then a percentage of that world – which is a lot of people at even a fraction of 1% – will be helping to execute the projects that need to be completed to see if we can make this happen.

It looks like we can make indefinite life extension happen, and in more of our lifetimes. All arrows point to the probability of this occurring. We can stop a lot of things that are like the diseases and damages that cause aging already. There are ways to move genes around to cure some diseases; other diseases have been fixed by delivery of proteins in ingenious ways. We can move material between various nuclei, tag specific neurons, custom-make enzymes, do intricate work on the nano-scale, create amazing new methods and mechanisms for working in our cells, and there are countless other inventions. The numbers of them are increasing in fields across the spectrum by the day.

There are also dozens of organizations with countless projects that are working directly toward indefinite life extension every day. Begin contributing to the research and the support structures that help this all excel. Stand up for your life by getting involved. There is seriously way too much to know and experience in this universe to be laying around in a graveyard for eternity.

Everything that humans do is about striving for sustainability and development. Our elders are among the most important capital that we have. Humans, are as far as we can see, among the universe’s most important capital. We can’t afford to “let the universe down”, so to speak, by letting our negligence cause it to lose any of the extraordinary phenomena of sentience that it has produced.  Do you know how long it took it to do that? Do you know how many times it failed to do that across the universe?

You are an important asset to reality, and you are dying, being killed by aging, disease, and biological frailty, and so are all the people around you. You are under attack by mechanisms that are working to kill you at all times. There is not a day that goes by that they don’t drag you closer to your grave. Some of us aren’t able to help ourselves, because those people are dead now. You are still alive, you can still help yourself. There is still a chance for you. You are still able to continue taking part in the marvels and wonders of the universe. Seize the opportunity. Seriously, what more do you want? How much is enough to entice you to stay? What more could you ask for? How much can a person voluntarily throw away? The journey, work, and fun are profoundly fulfilling, and the pay is $infinity.

Come on, let’s get going. We want you on our teams. Be a leader to your peers on this issue. Don’t procrastinate or let your anxiety about talking to people about it let them down. All you have to do is lead them to the extensive networks of indefinite-life-extension projects and organizations. We have the tools and insights to convince people over time, if you would only give them that first chance. A new thought opens a person’s mind more by allowing that person to collect, think about and sort through more insights related to it. Every wave of people that joins us makes it that much easier to get the next and bigger wave to join in. This is critical. Get the people around you to read and think about the various facets of this life-and-death reality, and join its groups and websites. Subscribe to the Movement for Indefinite Life Extension page here to get a lot of core information about organizations, events, activism opportunities, and related topics.

Remember now: when the percentage of world awareness of this cause goes up, then indefinite life extension, if it is possible, will get here faster.

Eric Schulke was a director at LongeCity during 2009-2013. He has also been an activist with the Movement for Indefinite Life Extension and other causes for over 13 years.

Ontological Realism and Creating the One Real Future – Video by G. Stolyarov II

Ontological Realism and Creating the One Real Future – Video by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 23, 2014
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An ongoing debate in ontology concerns the question of whether ideas or the physical reality have primacy. Mr. Stolyarov addresses the implications of the primacy of the physical reality for human agency in the pursuit of life and individual flourishing. Transhumanism and life extension are in particular greatly aided by an ontological realist (and physicalist) framework of thought.

References

– “Ontological Realism and Creating the One Real Future” – Essay by G. Stolyarov II
– “Objective Reality” – Video by David Kelley
A Rational Cosmology – Treatise by G. Stolyarov II
– “Putting Randomness in Its Place” – Essay by G. Stolyarov II
– “Putting Randomness in Its Place” – Video by G. Stolyarov II

MILE Activist Contest II Entry: Life-Extension Game Developers’ Matching Fund – Post by G. Stolyarov II

MILE Activist Contest II Entry: Life-Extension Game Developers’ Matching Fund – Post by G. Stolyarov II

The New Renaissance Hat
Gennady Stolyarov II
August 18, 2014
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This is Mr. Stolyarov’s entry into the Movement for Indefinite Life Extension (MILE) Activist Contest II.

Computer games are a powerful way to spread the message of indefinite life extension to a new demographic. By engaging the players through art, concepts, and gameplay elements expressing the feasibility and desirability of indefinite lifespans, computer games can attract interest in life-extension activism that will be perceived as leisure and entertainment by those who engage in it.

If I had $5,000 to devote to raising awareness about people, projects, and organizations wording toward indefinite life extension, I would create a matching fund for fundraising projects pertaining to life-extension-themed computer games currently in development. This Life-Extension Game Developers’ Matching Fund (LEGDMF) would match, dollar for dollar, the funds raised via Indiegogo, Kickstarter, and other crowdfunding platforms by game developers whose works would meet the following criteria:

(i) The game should promote and express the message of indefinite life extension in a favorable way.

(ii) The game should enable the player to find out about some of the people, projects, and organizations working toward indefinite life extension.

(iii) An alpha, beta, or demo version of the game should exist and be playable by the general public.

(iv) The game developers must be willing to publicly disclose the amount of funds raised, either through a fundraising platform or through information they post directly on a publicly viewable website.

A great example of a life-extension-themed game, whose gameplay also deeply integrates the pursuit of longevity escape velocity, is LEV: The Game , which is currently in the midst of an Indiegogo fundraiser. (For more details, read my recent article about LEV: The Game.) LEV: The Game would be one of the efforts, but not necessarily the only effort, which could be greatly aided by the LEGDMF.

The purpose of a matching fund is to bring in additional resources by enabling any donor to leverage the impact of his or her contribution. Instead of selecting eligible games through a contest where a panel of judges or the contest organizer(s) would decide upon the winning entries, a matching fund enables donors from the general public to vote with their money and helps these votes to matter more in influencing real-world outcomes. The LEGDMF would continue to match contributions to eligible game-development projects, dollar for dollar, until the $5,000 fund is exhausted.

An advantageous feature of the LEGDMF would be that all the money could be given directly to eligible game-development projects. Fundraising platforms would collect fees ranging from 4% to 9% of the funds donated, and payment platforms – such as PayPal or payment processors employed by banks – would collect additional fees. However, it would be unlikely that the total fees would exceed 15% of the funds contributed, meaning that more than $4,250 (85% of $5,000) would substantively benefit game developers in their efforts to create engaging, immersive, and entertaining portrayals of the life-extension message.

Success for the LEGDMF would be measured by the ability to successfully fund the creation of a life-extension-themed game (or even multiple games) and, ultimately, by the release of such a game to the general public and the amount of engagement (number of plays or number of downloads) that the game would receive. A nearer-term measure of success would be the ability to attract sufficient interest in life-extension-themed games as to raise $5,000 in independent contributions from the general public, which would exhaust the LEGDMF through matching donations – leading to a total of $10,000 in funds invested in this worthwhile goal of informing new demographics about life extension through an exciting and innovative medium.

The demographics that could potentially be attracted by life-extension-themed computer games would include anybody who plays computer games for entertainment. Gamers come in all ages, but there are many children and teenagers among them, who could become vital members of the next generation of scientists, technologists, philosophers, and activists working in pursuit of indefinite longevity. These individuals would discover the life-extension-games once they are released on various online sites. Depending on the game, these could be flash-game sites that allow the games to be played for free, or these could be sites offering files for download. While no game can guarantee a specific number of players, games that are designed well and have an innovative premise would attract a large user base through the appeal of the gameplay itself. A game that catches on and achieves a steady following could even revolutionize the public perception of indefinite life extension and bring the idea of pursuit indefinite lifespans into the cultural mainstream.

“La muerte está mal” – Spanish Translation of “Death is Wrong” – Translated by Néstor Duno – Post by G. Stolyarov II

“La muerte está mal” – Spanish Translation of “Death is Wrong” – Translated by Néstor Duno – Post by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 16, 2014
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The Spanish translation of Death is Wrong – La muerte está mal – generously translated by Néstor Duno – is now available via The Rational Argumentator, Amazon, and Createspace.

A paperback version can be obtained from Createspace for $9.13 here.

Amazon has begun to carry the paperback version for $8.67 here.

The Kindle version is available for $0.99 (the lowest price Amazon permits) here.

Also, a free PDF version is available here.

You have my permission to spread the electronic version of the book to Spanish-speaking audiences as widely as possible, with no strings attached.

Ontological Realism and Creating the One Real Future – Article by G. Stolyarov II

Ontological Realism and Creating the One Real Future – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 13, 2014
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An ongoing debate in ontology concerns the question of whether ideas or the physical reality have primacy. In my view, the physical reality is clearly ontologically primary, because it makes possible the thinking and idea-generation which exist only as very sophisticated emergent processes depending on multiple levels of physical structures (atoms, cells, tissues, organs, organisms of sufficient complexity – and then a sufficiently rich history of sensory experience to make the formation of interesting ideas supportable).

One of my favorite contemporary philosophers is David Kelley – an Objectivist but one very open to philosophical innovation – without the dogmatic taint that characterized the later years of Ayn Rand and some of her followers today. He has recently released a video entitled “Objective Reality”, where he discusses the idea of the primacy of existence over consciousness. Here, I seek to address the primacy of the physical reality in its connection with several additional considerations – the concepts of essences and qualia, as well as the implications of the primacy of the physical reality for human agency in the pursuit of life and individual flourishing.

Essences

Some ontological idealists – proponents of the primacy of ideas – will claim that the essence of an entity exists outside of that entity, in a separate realm of “immaterial” ideas akin to Plato’s forms. On the contrary, on essences, I am of an Aristotelian persuasion that the essence of a thing is part of that very thing; it is the sum of the qualities of an entity, without which that entity could not have been what it is. The essences do not exist apart from any thing – but rather any thing of a particular sort that exists has the essence which defines it as that thing – along with perhaps some other incidental qualities which are not constitutive to it being that thing.

For instance, a chair may be painted blue or green or any other color, and it may have three legs instead of four, and it may have some dents in it – but it would still be a chair. But if all chairs were destroyed, and no one remembered what a chair was, there would be no ideal Platonic form of the chair floating out there somewhere. In that sense, I differ from the idealists’ characterization of essences as “immaterial”. Rather, an essence always characterizes a material entity or process performed by material entities.

Qualia

Qualia are an individual’s subjective, conscious experiences of reality – for instance, how an individual perceives the color red or the sound of a note played on an instrument. But qualia, too, have a material grounding. As a physicalist, I understand qualia to be the result of physical processes within the body and brain that generate certain sensory perceptions of the world. It follows that different qualia can only be generated if one’s organism has different physical components.

A bat, a fly, or a whale would certainly experience the same external reality differently from a human. Most humans (the ones whose sense organs are not damaged or characterized by genetic defects) have the same essential perceptual structures and so, if placed within the exact same vantage point relative to an object, would perceive it in the same way (with regard to what appears before their senses). After that, of course, what they choose to focus on with their minds and how they choose to interpret what they see (in terms of opinions, associations, decisions regarding what to do next) could differ greatly. The physical perception is objective, but the interpretation of that perception is subjective. But by emulating the sensory organs of another organism (even a bat or a fly), it should be possible to perceive what that organism perceives. I delve into this principle in some detail in Chapter XII of A Rational Cosmology: “The Objectivity of Consciousness”.

Importance of Ontological Realism to Life, Flourishing, and Human Agency

Some opponents of ontological realism might classify it as a “naïve” perspective and claim that those who see physical reality as primary are inappropriately assigning it “ontological privilege”. On the contrary, I strongly hold that this world is the one and that, certainly, events that happen in this world are ontologically privileged for having happened – as opposed to the uncountably many possibilities for what might have happened but did not. Moreover, I see this recognition as an essential starting point for the endeavor which is really at the heart of individual liberty, life extension, transhumanism, and, more generally, a consistent vision of humanism and morality: the preservation of the individual – of all individuals who have not committed irreparable wrongs – from physical demise.

I am not an adherent of the “many worlds” interpretation of quantum mechanics, which some may posit in opposition to my view of the primacy of the single physical reality which we directly experience and inhabit. Indeed, to me, it does not appear that quantum mechanics has a valid philosophical interpretation at all (at least not until some extremely rational and patient philosopher delves into it and tries to puzzle it out); rather, it is a set of equations that is reasonably predictive of the behavior of subatomic particles (sometimes) through a series of probabilistic models. Perhaps in part due to my work in another highly probability-driven area – actuarial science – my experience informs me that probabilistic models are at best only useful approximations of phenomena that may not yet be accessible to us in other ways, and a substantial fraction of the time the models are wildly wrong anyway. As for the very concept of randomness itself, it is a useful epistemological idea, but not a valid metaphysical one, as I explain in my essay “Putting Randomness in Its Place“.

In my view, the past is irreversible, and it happened in the one particular way it happened. The future is full of potential, because it has not happened yet, and the emergent property of human volition enables it to happen in a multitude of ways, depending on the paths we choose. In a poetic sense, it could be said that many worlds unfold before us, but with every passing moment, we pick one of them and that world becomes the one irreversibly, while the others are not retained anywhere. Not only is this understanding a necessary prerequisite for the concept of moral responsibility (our actions have consequences in bringing about certain outcomes, for which we can be credited or faulted, rewarded or punished), but it is also necessary as a foundation for the life-extension premise itself.

If there were infinitely many possible universes, where each of us could have died or not died at every possible instant, then in some of those hypothetical universes, we would have all already been beneficiaries of indefinite life extension. Imagine a universe where humanity was lucky and avoided all of the wars, tyrannies, epidemics, and superstitions that plagued our history and, as a result, was able to progress so rapidly that indefinite longevity would have been already known to the ancient Greeks! This would make for fascinating fiction, and I readily admit to enjoying the occasional retrospective “What if?” contemplation – e.g., what if the Jacobins had not taken over during the French Revolution, or what if Otto von Bismarck had never come to power in Germany, or what if the attacks of September 11, 2001 (a major setback for human progress, largely due to the reactionary violation of civil liberties by Western governments) had never happened? Unfortunately, from an ontological perspective, I do not have that luxury of rewriting the past.  As for the future, it can only be written through actions that affect the physical world, but any tools we can create to help us do this would be welcome.

This is certainly not the best of all possible worlds (a point amply demonstrated in one of my favorite works, Voltaire’s Candide), but it is the world we find ourselves in, through a variety of historical accidents, path-dependencies, and our own prior choices and their foreseen and unforeseen repercussions. But this is indeed our starting point when it comes to any future action, and the choice each of us ultimately faces is whether (i) to become a passive victim of the “larger forces” in this world (to conform or “adapt”, as many people like to call it), (ii) to create an alternate world using imagination and subjective experience only, or (iii) to physically alter this world to fit the parameters of a more just, happy, safe, and prosperous existence – a task to which only we are suited (since there is no cosmic justice or higher power). It should be clear by now that I strongly favor the third option. We should, through our physical deeds, harness the laws of nature to create the world we would wish to inhabit.

“Death is Wrong” Free PDF Files Available for Download – Post by G. Stolyarov II

“Death is Wrong” Free PDF Files Available for Download – Post by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 11, 2014
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Now that my campaign to spread over 1,000 Death is Wrong books to children has succeeded, I have asked myself what I could do to spread the book and its message even further. In an effort to increase the readership of the book, I have made the Second Edition available for FREE download as a PDF file. Perhaps, in this way, the book could reach tens or even hundreds of thousands of readers. Thus far, PDF versions are available in English, Russian, and Spanish.

PDF URL – Death is Wrong – English Edition: http://rationalargumentator.com/Death_is_Wrong_Second_Edition_Full.pdf

PDF URL – «Смерть неправильна!» – Russian Edition (translated by Marcus Baylin): http://rationalargumentator.com/Death_is_Wrong_Russian_Edition_Full.pdf

PDF URL – La muerte está mal – Spanish Edition (translated by Néstor Duno): http://rationalargumentator.com/Death_is_Wrong_Spanish_Edition.pdf

If you have read the PDF version and enjoyed it, consider purchasing the paperback version on Amazon for yourself, a friend, or a child, and/or consider making a PayPal or cryptocurrency donation via the sidebar on The Rational Argumentator.

Death is Wrong - by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

Death is Wrong – by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

Click on the cover for a high-resolution image that you can download, save, and distribute.

Over 1,000 Kids Will Indeed Be Taught That Death is Wrong – Article by G. Stolyarov II

Over 1,000 Kids Will Indeed Be Taught That Death is Wrong – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 7, 2014
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At least 1,029 children in at least 14 countries will be taught that death is wrong as a result of the successful provision of Death is Wrong books to 50 longevity activists throughout the world. On August 7, 2014, the last book shipment, free for all recipients, was made, paid for by the funds raised through the Indiegogo campaign I ran in coordination with the Movement for Indefinite Life Extension (MILE) from February 22 through April 23, 2014. (Read Eric Schulke’s earlier article about the success of the fundraiser and the tremendous efforts and publicity that made it possible.) While some of my critics, such as Slate’s Joelle Renstrom, preemptively proclaimed that the funds raised would fall well short of the goal, we actually not only reached the goal in time but even exceeded it – and we have already spent all the money raised on providing free books to children.

I am triumphantly proud to report that the fundraiser’s target of providing a book for every $5 raised has been strictly adhered to. In repeated postings to various social-media outlets – conducted at least once weekly – I did not stop seeking out new dedicated recipients until 1,029 books were provided. My persistence paid off, as every posting made new people aware of the book and its promise in spreading the message of indefinite longevity to children.

I have created a table displaying the numbers of books sent to longevity activists in each of 14 countries, the total cost of shipments in each country, the costs per book by country, and the total project costs.

DIW_Distribution_Summary Our Indiegogo campaign raised $5,141.00 in total. Printing and shipping the books cost slightly more than this amount – $5,259.23 – largely because international shipments are often more expensive than domestic shipments within the United States. An additional amount of $453.05 was paid in fees to Indiegogo, PayPal, and the payment processor used by Indiegogo to make transfers to my bank account. However, all of the cost overruns were covered out of my personal funds – and therefore I consider myself to have made an additional $571.28 donation to this distribution effort. This is certainly a worthwhile expenditure for facilitating the spread of life-extensionist ideas among the next generation of scientists, technologists, doctors, philosophers, and activists – people whom we will need to join us in the struggle against death, so that we might have any hope of personally achieving indefinite lifespans.

While some shipments are still en route, many of the ones that have reached their destinations have already begun to have significant impacts.

Some activists have sent us videos and pictures of children responding to Death is Wrong and its message.

Watch this brief, charming video of Aleksander Kelley interviewing his sister Hanna, who has been giving out Death is Wrong books to kids she knows. Thanks go to David J Kelley for making this possible.

Here is Hanna again, handing a book to a friend. This is a wonderful and inspiring vignette of what can happen as a result of our dedicated and persistent activism in support of indefinite life extension.

DIW_Hanna

Roen Horn of the Eternal Life Fan Club has begun a strongly publicized series of book giveaways, the first of which he captured on camera. Here is his video featuring two kids who know that death is wrong.

Accompanying Roen’s video are excellent graphics like this one.

Children_Know_That_Death_is_WrongThe books were enthusiastically received at the Church of Perpetual Life in Hollywood, FL, a science-based Transhumanist church, whose primary focus is on ending death and reversing aging. Here is a picture kindly provided by Officiator Neal VanDeRee, where he presents a copy of Death is Wrong to the music teacher Dr. Angie Cook Wong and one of her students, who sang at the service.

DIW_IMG_0687Some of the book recipients have been librarians throughout the United States. Jameson Rohrer, the Transhumanist Librarian, has connected me with fellow librarians who have placed the books in libraries near them. Here are images of Death is Wrong books on display.

DIW_Rohrer_2DIW_Rohrer_3Successes like this one and many others have been chronicled on The Rational Argumentator, on a dedicated page that I continually update, informing readers of new developments in this unprecedented distribution effort. The updates are not finished. As the remaining book shipments arrive and books are given out to children, there will be more pictures, videos, and promising news to share. Indeed, even these impacts will just be the beginning. The true effects of this effort will be seen years and decades in the future – as the young readers of the books grow up and are hopefully motivated to develop their lives and pursuits in directions that will aid us all in overcoming the greatest enemy – death. I will know that my success is complete once even one young researcher or activist informs me, “I read Death is Wrong all those years ago, and it was this book that nudged me onto the path of discovery and development toward who I am today.” We supporters of indefinite life extension still have tremendous obstacles to overcome in achieving our vision. I hope that this effort to distribute over 1,000 Death is Wrong books will erode those obstacles at least somewhat – gradually injecting the ideas of indefinite life extension into the cultural mainstream and nurturing the next generation of advocates for this most worthwhile of endeavors.

DIW_World_MapPhotograph Courtesy of Eric Schulke