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Fourth Enlightenment Salon – Political Segment: Discussion on Artificial Intelligence in Politics, Voting Systems, and Democracy

Fourth Enlightenment Salon – Political Segment: Discussion on Artificial Intelligence in Politics, Voting Systems, and Democracy

Gennady Stolyarov II
Bill Andrews
Bobby Ridge
John Murrieta


This is the third and final video segment from Mr. Stolyarov’s Fourth Enlightenment Salon.

Watch the first segment here.

Watch the second segment here.

On July 8, 2018, during his Fourth Enlightenment Salon, Gennady Stolyarov II, Chairman of the U.S. Transhumanist Party, invited John Murrieta, Bobby Ridge, and Dr. Bill Andrews for an extensive discussion about transhumanist advocacy, science, health, politics, and related subjects.

Topics discussed during this installment include the following:

• What is the desired role of artificial intelligence in politics?
• Are democracy and transhumanism compatible?
• What are the ways in which voting and political decision-making can be improved relative to today’s disastrous two-party system?
• What are the policy implications of the development of artificial intelligence and its impact on the economy?
• What are the areas of life that need to be separated and protected from politics altogether?

Join the U.S. Transhumanist Party for free, no matter where you reside by filling out an application form that takes less than a minute. Members will also receive a link to a free compilation of Tips for Advancing a Brighter Future, providing insights from the U.S. Transhumanist Party’s Advisors and Officers on some of what you can do as an individual do to improve the world and bring it closer to the kind of future we wish to see.

 

Majoritarianism – The Beginning of the End? – Article by Peter Emerson

Majoritarianism – The Beginning of the End? – Article by Peter Emerson

The New Renaissance Hat
Peter Emerson
March 8, 2015
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Instead of simple ‘yes no’ voting, the Borda Count and Condorcet allow much greater precision in drawing out the best possible outcome of a vote. For the first time ever, the Borda Count has now been used to make a democratic decision – the naming of a new bridge in Dublin [- the Rosie Hackett Bridge].

“Democracy works on the basis of a decision by the majority,” they say.  Is that really the best we can do?

Take Donetsk.  One guy wants (a) unity with Russia; others prefer (b) independence, (c) more autonomy within Ukraine, or (d) the status quo.  So, what does this guy do?  Simple: he concocts a catch-all phrase to unite the (a), (b) and (c) supporters, something about self-determination, and holds a referendum.  The (d) supporters abstain; he wins; and two hours later, he announces a policy of (a).

Or take Scotland.  In 1997, Tony Blair wanted the Scots (and Welsh) to want devolution. The SNP (and Plaid Cymru) argued for multi-option votes to include independence, but Blair said no. Devolution won by 48% (and in Wales, by 1%!) The SNP now controls the question, so it’s back to majority voting.

Or take any majority vote. The obvious flaw of this blunt, divisive and adversarial instrument is this: you cannot thereby identify a majority opinion, because, to be on the ballot paper, that opinion must be identified earlier. You can ratify a majority opinion, perhaps, if you have consulted widely or guessed wisely. But even then, you cannot be sure.

In contrast, you can probably thus identify, with absolute certainty, the opinion of he/she who wrote the question. Which is why, in referendums, parliamentary divisions or party meetings, majority voting has been used by umpteen dictators; they include Napoleon, Lenin, Mussolini, Hitler, Gaddafi, Duvalier and Khomeini. Some of them changed their party and/or electoral system; none adjusted the majority vote.  He – it was always a he – chose the question, and the question was the answer. It works, always, almost. It backfired twice: Pinochet lost his third referendum, and Mugabe lost his one and only which he ruled to be non-binding.

Majoritarianism was also the underlying doctrine of both Stalin and Máo Zédōng.  Indeed, on translation into the Russian, the very word ‘majoritarianism’ comes out as ‘bolshevism’… (oops, so they have now concocted a new word: ‘majoritarnost’.)

Democratic decisions need not be resolved by (simple or weighted) majority vote. If there are more than two options on the table, there are several other decision-making voting systems (and even more electoral systems, for the latter sometimes cater for more than one winner). In decision-making, then, the outcome could be the option with the most first preferences, or the fewest bottom preferences, or the best average; furthermore, there could be quotas, thresholds and weightings, with two or more rounds of voting. There are lots of possible systems.

Only two of them take all preferences cast by all voters into account: the Borda Count, a points system; and the Condorcet rule, a comparison of every pair of options, to see which wins the most pairings. Little wonder that the Borda and Condorcet rules are the most accurate. Indeed, the Borda winner is often the same as the Condorcet winner.

In both, people cast their preferences. Then, in the non-majoritarian Borda Count, the outcome is, at best, the option with the highest average preference. And an average involves everybody, not just a majority.

A form of Borda Count is used in elections in Slovenia and in Nauru. For the first time ever, (as far as is known), it has now been used in decision-making. On 20 May, 2014, Dublin City Council opens a new bridge across the Liffey. A ‘Naming Committee’ of six councillors used a Borda Count to get a short list of five names; and on this short list, a full meeting of Council used another Borda count to identify their consensus opinion: Rosie Hackett.

In a plural democracy, on any contentious question, there should always be more than two options ‘on the table’. If a democratically elected chamber takes decisions by a non-majoritarian methodology, there is no longer any justification for majoritarianism: majority rule by majority vote; neither single-party majority rule nor majority coalition nor even grand coalition.

Consider a consensual polity. One party moves a motion. Other parties may propose, not amendments to this clause or that, but a complete (even if similar) package. If, when the debate ends, a verbal consensus proves to be elusive, all concerned move to a vote.

No one votes no. No one votes against anybody or any thing. Instead, everyone votes for (one, some or hopefully) all the options listed, albeit with varying degrees of enthusiasm. In a nutshell, the Modified Borda Count – that’s its full name – can cater for a more inclusive polity; it is ideally suited for power-sharing, for all-party coalition governments of national unity, and for international gatherings. It is more accurate; ergo, it is more democratic.

Peter Emerson is the Director of the de Borda Institute. His participation in the Northern Ireland Peace Process prompted him to join CND. His latest book is Defining Democracy, Springer, 2012.

Majoritarian Processes versus Open Playing Fields – Video by G. Stolyarov II

Majoritarian Processes versus Open Playing Fields – Video by G. Stolyarov II

Putting innovation to a vote is never a good idea. Consider the breakthroughs that have improved our lives the most during the 20th and early 21st centuries. Did anyone vote for or ordain the creation of desktop PCs, the Internet, smartphones, or tablet computers?

It is only when some subset of reality is a fully open playing field, away from the notice of vested interests or their ability to control it, that innovation can emerge in a sufficiently mature and pervasive form that any attempts to suffocate it politically become seen as transparently immoral and protectionist.

All major improvements to our lives come from these open playing fields.

References
– “Putting Innovation to a Vote? Majoritarian Processes versus Open Playing Fields” – Essay by G. Stolyarov II
– “Satoshi Nakamoto” – Wikipedia
The Seasteading Institute

Putting Innovation to a Vote? Majoritarian Processes versus Open Playing Fields – Article by G. Stolyarov II

Putting Innovation to a Vote? Majoritarian Processes versus Open Playing Fields – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
February 4, 2014
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Putting innovation to a vote is never a good idea. Consider the breakthroughs that have improved our lives the most during the 20th and early 21st centuries. Did anyone vote for or ordain the creation of desktop PCs, the Internet, smartphones, or tablet computers? No: that plethora of technological treasures was made available by individuals who perceived possibilities unknown to the majority, and who devoted their time, energy, and resources toward making those possibilities real. The electronic technologies which were unavailable to even the richest, most powerful men of the early 20th century now open up hitherto unimaginable possibilities even to children of poor families in Sub-Saharan Africa.

On the other hand, attempts to innovate through majority decisions, either by lawmakers or by the people directly, have failed to yield fruit. Although virtually everyone would consider education, healthcare, and defense to be important, fundamental objectives, the goals of universal cultivation of learning, universal access to healthcare, and universal security against crime and aggression have not been fulfilled, in spite of massive, protracted, and expensive initiatives throughout the Western world to achieve them. While it is easy even for people of little means to experience any art, music, literature, films, and games they desire, it can be extremely difficult for even a person of ample means to receive the effective medical care, high-quality formal education, and assurance of safety from both criminals and police brutality that virtually anyone would desire.

Why is it the case that, in the essentials, the pace of progress has been far slower than in the areas most people would deem to be luxuries or entertainment goods? Why is it that the greatest progress in the areas treated by most as direct priorities comes as a spillover benefit from the meteoric growth in the original luxury/entertainment areas? (Consider, as an example, the immense benefits that computers have brought to medical research and patient care, or the vast possibilities for using the Internet as an educational tool.) In the areas from which the eye of formal decision-making systems is turned away, experimentation can commence, and courageous thinkers and tinkerers can afford to iterate without asking permission. So teenagers experimenting in their garages can create computer firms that shape the economy of a generation. So a pseudonymous digital activist, Satoshi Nakamoto, can invent a cryptocurrency algorithm that no central bank or legislature would have allowed to emerge at a proposal stage – but which all governments of the world must now accept as a fait accompli that is not going away.

Most people without political connections or strong anti-free-enterprise ideologies welcome these advances, but no such breakthroughs can occur if they need to be cleared through a formal majoritarian system of any stripe. A majoritarian system, vulnerable to domination by special interests who benefit from the economic and societal arrangements of the status quo, does not welcome their disruption. Most individuals have neither the power nor the tenacity to shepherd through the political process an idea that would be merely a nice addition rather than an urgent necessity. On the other hand, the vested and connected interests whose revenue streams, influence, and prestige would be disrupted by the innovation have every incentive to manipulate the political process and thwart the innovations they can anticipate.

It is only when some subset of reality is a fully open playing field, away from the notice of vested interests or their ability to control it, that innovation can emerge in a sufficiently mature and pervasive form that any attempts to suffocate it politically become seen as transparently immoral and protectionist. The open playing field can be any area that is simply of no interest to the established powers – as could be said of personal computers through the 1990s. Eventually, these innovations evolve so dramatically as to upturn the major economic and social structures underpinning the establishment of a given era. The open playing field can be a jurisdiction more welcoming to innovators than its counterparts, and beyond the reach of innovation’s staunchest opponents. Seasteading, for example, would enable more competition among jurisdictions, and is particularly promising as a way of generating more such open playing fields. The open playing field can be an entirely new area of human activity where the power structures are so fluid that staid, entrenched interests have not yet had time to emerge. The early days of the Internet and of cryptocurrencies are examples of these kinds of open playing fields. The open playing field can even occur after a major upheaval has dislodged most existing power structures, as occurred in Japan after World War II, when decades of immense progress in technology and infrastructure followed the toppling of the former militaristic elite by the United States.

The beneficent effect of the open playing field is made possible not merely due to the lack of formal constraints, but also due to the lack of constraints on human thinking within the open playing field. When the world is fresh and new, and anything seems possible, human ingenuity tends to rise to the occasion. If, on the other hand, every aspect of life is hyper-regimented and weighed down by the precedents, edicts, compromises, and traditions of era upon era – even with the best intentions toward optimization, justice, or virtue – the existing strictures constrain most people’s view of what can be achieved, and even the innovators will largely struggle to achieve slight tweaks to the status quo rather than the kind of paradigm-shifting change that propels civilization forward and upward. In struggling to conform to or push against the tens of thousands of prescriptions governing mundane life, people lose sight of astonishing futures that might be.

The open playing fields may not be for everyone, but they should exist for anyone who wishes to test a peaceful vision for the future.  Voting works reasonably well in the Western world (most of the time) when it comes to selecting functionaries for political office, or when it is an instrument within a deliberately gridlocked Constitutional system designed to preserve the fundamental rules of the game rather than to prescribe each player’s move. But voting is a terrible mechanism for invention or creativity; it reduces the visions of the best and brightest – the farthest-seeing among us – to the myopia of the median voter. This is why you should be glad that nobody voted on the issue of whether we should have computers, or connect them to one another, or experiment with stores of value in a bit of code. Instead, you should find (or create!) an open playing field and give your own designs free rein.