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“La muerte está mal” – Spanish Translation of “Death is Wrong” – Translated by Néstor Duno – Post by G. Stolyarov II

“La muerte está mal” – Spanish Translation of “Death is Wrong” – Translated by Néstor Duno – Post by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 16, 2014
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The Spanish translation of Death is Wrong – La muerte está mal – generously translated by Néstor Duno – is now available via The Rational Argumentator, Amazon, and Createspace.

A paperback version can be obtained from Createspace for $9.13 here.

Amazon has begun to carry the paperback version for $8.67 here.

The Kindle version is available for $0.99 (the lowest price Amazon permits) here.

Also, a free PDF version is available here.

You have my permission to spread the electronic version of the book to Spanish-speaking audiences as widely as possible, with no strings attached.

“Death is Wrong” Free PDF Files Available for Download – Post by G. Stolyarov II

“Death is Wrong” Free PDF Files Available for Download – Post by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 11, 2014
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Now that my campaign to spread over 1,000 Death is Wrong books to children has succeeded, I have asked myself what I could do to spread the book and its message even further. In an effort to increase the readership of the book, I have made the Second Edition available for FREE download as a PDF file. Perhaps, in this way, the book could reach tens or even hundreds of thousands of readers. Thus far, PDF versions are available in English, Russian, and Spanish.

PDF URL – Death is Wrong – English Edition: http://rationalargumentator.com/Death_is_Wrong_Second_Edition_Full.pdf

PDF URL – «Смерть неправильна!» – Russian Edition (translated by Marcus Baylin): http://rationalargumentator.com/Death_is_Wrong_Russian_Edition_Full.pdf

PDF URL – La muerte está mal – Spanish Edition (translated by Néstor Duno): http://rationalargumentator.com/Death_is_Wrong_Spanish_Edition.pdf

If you have read the PDF version and enjoyed it, consider purchasing the paperback version on Amazon for yourself, a friend, or a child, and/or consider making a PayPal or cryptocurrency donation via the sidebar on The Rational Argumentator.

Death is Wrong - by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

Death is Wrong – by Gennady Stolyarov II, Illustrated by Wendy Stolyarov

Click on the cover for a high-resolution image that you can download, save, and distribute.

Over 1,000 Kids Will Indeed Be Taught That Death is Wrong – Article by G. Stolyarov II

Over 1,000 Kids Will Indeed Be Taught That Death is Wrong – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 7, 2014
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At least 1,029 children in at least 14 countries will be taught that death is wrong as a result of the successful provision of Death is Wrong books to 50 longevity activists throughout the world. On August 7, 2014, the last book shipment, free for all recipients, was made, paid for by the funds raised through the Indiegogo campaign I ran in coordination with the Movement for Indefinite Life Extension (MILE) from February 22 through April 23, 2014. (Read Eric Schulke’s earlier article about the success of the fundraiser and the tremendous efforts and publicity that made it possible.) While some of my critics, such as Slate’s Joelle Renstrom, preemptively proclaimed that the funds raised would fall well short of the goal, we actually not only reached the goal in time but even exceeded it – and we have already spent all the money raised on providing free books to children.

I am triumphantly proud to report that the fundraiser’s target of providing a book for every $5 raised has been strictly adhered to. In repeated postings to various social-media outlets – conducted at least once weekly – I did not stop seeking out new dedicated recipients until 1,029 books were provided. My persistence paid off, as every posting made new people aware of the book and its promise in spreading the message of indefinite longevity to children.

I have created a table displaying the numbers of books sent to longevity activists in each of 14 countries, the total cost of shipments in each country, the costs per book by country, and the total project costs.

DIW_Distribution_Summary Our Indiegogo campaign raised $5,141.00 in total. Printing and shipping the books cost slightly more than this amount – $5,259.23 – largely because international shipments are often more expensive than domestic shipments within the United States. An additional amount of $453.05 was paid in fees to Indiegogo, PayPal, and the payment processor used by Indiegogo to make transfers to my bank account. However, all of the cost overruns were covered out of my personal funds – and therefore I consider myself to have made an additional $571.28 donation to this distribution effort. This is certainly a worthwhile expenditure for facilitating the spread of life-extensionist ideas among the next generation of scientists, technologists, doctors, philosophers, and activists – people whom we will need to join us in the struggle against death, so that we might have any hope of personally achieving indefinite lifespans.

While some shipments are still en route, many of the ones that have reached their destinations have already begun to have significant impacts.

Some activists have sent us videos and pictures of children responding to Death is Wrong and its message.

Watch this brief, charming video of Aleksander Kelley interviewing his sister Hanna, who has been giving out Death is Wrong books to kids she knows. Thanks go to David J Kelley for making this possible.

Here is Hanna again, handing a book to a friend. This is a wonderful and inspiring vignette of what can happen as a result of our dedicated and persistent activism in support of indefinite life extension.

DIW_Hanna

Roen Horn of the Eternal Life Fan Club has begun a strongly publicized series of book giveaways, the first of which he captured on camera. Here is his video featuring two kids who know that death is wrong.

Accompanying Roen’s video are excellent graphics like this one.

Children_Know_That_Death_is_WrongThe books were enthusiastically received at the Church of Perpetual Life in Hollywood, FL, a science-based Transhumanist church, whose primary focus is on ending death and reversing aging. Here is a picture kindly provided by Officiator Neal VanDeRee, where he presents a copy of Death is Wrong to the music teacher Dr. Angie Cook Wong and one of her students, who sang at the service.

DIW_IMG_0687Some of the book recipients have been librarians throughout the United States. Jameson Rohrer, the Transhumanist Librarian, has connected me with fellow librarians who have placed the books in libraries near them. Here are images of Death is Wrong books on display.

DIW_Rohrer_2DIW_Rohrer_3Successes like this one and many others have been chronicled on The Rational Argumentator, on a dedicated page that I continually update, informing readers of new developments in this unprecedented distribution effort. The updates are not finished. As the remaining book shipments arrive and books are given out to children, there will be more pictures, videos, and promising news to share. Indeed, even these impacts will just be the beginning. The true effects of this effort will be seen years and decades in the future – as the young readers of the books grow up and are hopefully motivated to develop their lives and pursuits in directions that will aid us all in overcoming the greatest enemy – death. I will know that my success is complete once even one young researcher or activist informs me, “I read Death is Wrong all those years ago, and it was this book that nudged me onto the path of discovery and development toward who I am today.” We supporters of indefinite life extension still have tremendous obstacles to overcome in achieving our vision. I hope that this effort to distribute over 1,000 Death is Wrong books will erode those obstacles at least somewhat – gradually injecting the ideas of indefinite life extension into the cultural mainstream and nurturing the next generation of advocates for this most worthwhile of endeavors.

DIW_World_MapPhotograph Courtesy of Eric Schulke

“Death is Wrong” Distribution Campaign Nears Completion – Update of August 6, 2014 – by G. Stolyarov II

“Death is Wrong” Distribution Campaign Nears Completion – Update of August 6, 2014 – by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
August 6, 2014
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Only 9 Death is Wrong books remain to be sent out as part of our worldwide distribution effort! If you wish to help in providing the books out to children, this is your last chance to get your free shipment now.

10 books were recently sent to Jason Limbert – a long-time supporter of radical life extension in Mississauga, Ontario, Canada. He will be distributing these books to children in his extended family, their friends, and children of neighbors.

3 books were sent to children of relatives of Wendy Stolyarov, my wife and the illustrator of Death is Wrong.

2 books were sent to RJ Lewis in California, a mother, inventor, publicist, and supporter of life extension and cryonics.

We continue to receive excellent exposure from the previous shipments. Here is a picture sent by Jennifer Huse of the shipment that recently arrived at the Spot the Knot medical spa in Eatontown, New Jersey.

DIW_Books_Received_Huse Roen Horn of the Eternal Life Fan Club has begun a strongly publicized series of book giveaways, the first of which he captured on camera. Here is his video featuring two kids who know that death is wrong.

Accompanying Roen’s video are these excellent graphics.

Children_Know_That_Death_is_WrongChildren_Know_That_Death_is_Wrong_2

All this was made possible by our distribution campaign. We see here great examples of the impact this book is having right now. We are making history by gradually injecting the ideas of indefinite life extension into the cultural mainstream. Help us finish this effort by spreading our last freely available books! To receive your free shipment, e-mail me at gennadystolyarovii@gmail.com with (i) your name, (ii) your MAILING ADDRESS, (iii) your support for indefinite life extension, (iv) the NUMBER OF COPIES of Death is Wrong requested, and (v) your plan for spreading the books to children, free of cost to them.

LEV: The Game – Play to Win Indefinite Life – Article by G. Stolyarov II

LEV: The Game – Play to Win Indefinite Life – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
July 20, 2014
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LEV: The Game is a work in progress, whose potential to spread the message of indefinite life extension to the general public encourages me greatly. Developed by a team from Belgium – consisting of Anthony Lamot, Mathieu Hinderyckx, and Maxime Devos – this Android mobile game is currently in its Alpha phase. The creators have initiated an Indiegogo fundraiser to raise 6000 Euros (approximately 8100 US dollars at July 2014 exchange rates) in order to greatly expand the game and add its most complex and engaging elements. You can watch their video introduction to the game and the fundraiser here.

The premise of LEV: The Game is the same as the aim of those of us who wish to extend our lives without end. One’s character is challenged with living for as long as possible and attaining longevity escape velocity by reversing the damage of senescence at a faster rate than it accumulates. Every year in the game, the character receives an allotment of energy points with which to purchase power-ups, such as stem-cell therapies, applications of nano-medicine, cybernetic enhancements, or simple increments of diet and exercise. Each power-up can either increase the remaining expected lifespan, increase the rate at which energy points accumulate (called “productivity” in the game), or reduce the character’s rate of bodily decay. The player needs to achieve a delicate balancing of these power-ups to avoid expiring before he/she accumulates enough energy points to purchase the next life-extending advance.

Becoming an Alpha tester of LEV: The Game is absolutely free, and I was pleased to be able to participate in mid-July 2014. After eight attempts, I succeeded in getting a character to reach the age of 200, which is the game’s current victory condition. If the developers can raise their desired funds, they anticipate extending the gameplay to enable one’s character to reach the age of 1000.

LEV_Maximus_VIII_ScreenshotTo become an Alpha tester, you will need to join the LEV: The Game (Alpha) Google Group, using a Google account that is also linked to a mobile phone or tablet that runs the Android operating system. After you join, you can download the game from the Google Play store here. Remember to click the “Become a Tester” button to enable the download to work. When testing the game in this early stage, make sure you un-pause it first using the speed settings in the top-left-hand portion of the screen, before navigating to any of the other available windows.

Why LEV: The Game is Immensely Important

Our ability to achieve indefinite life extension personally will depend on the amount of resources and support from the general public invested in the overcoming of age-related bodily damage. Most people, unfortunately, continue to either be resigned to the inevitability of death, or to argue against the desirability of indefinite longevity due to extremely basic misconceptions. Even apart from the absurdly false boredom argument, overpopulation argument, and “playing God” argument, there is a more basic fallacy – the Tithonus error, which posits that becoming chronologically older necessarily means becoming biologically more decrepit. Yet the only way indefinite longevity could be achieved would be for people to remain biologically young, so that their susceptibility to deadly diseases does not increase beyond that of people in their twenties today. How could longevity advocates get the general public to understand this? Convincing people through arguments alone may often fail, simply because the Dragon-Tyrant of death is so ubiquitous and so overwhelming that many people will grasp at any straw, no matter how flimsy, to avoid being confronted with the grave injustice of their current predicament.

But a game gives a fresh, different, and engaging way to see and experience what indefinite longevity would truly entail. Anyone playing LEV: The Game would quickly see that becoming increasingly frail is no way to increase life expectancy. Your character will die if he/she experiences sufficient biological decay. You will be able to see a graph of the character’s remaining life expectancy and the rate at which decay is expected to proceed during the years they have left. If you apply the most effective combinations of power-ups, you will also see the life-expectancy curve shift upward – sometimes slightly, at other times by massive jumps. The latter situation reflects what can happen once humans begin to undergo periodic rejuvenation therapies to remove age-related damage, as posited in Dr. Aubrey de Grey’s SENS approach.

Furthermore, LEV: The Game encourages its players to engage in paradigm-shifting thinking about their own future trajectories. Instead of planning for gradual debilitation and eventual death, as most people do today when projecting their careers, retirements, finances, and family lives, a strikingly different mindset can take hold – the quest for perpetual maintenance and a return to youthfulness that may be possible at any chronological age, with sufficient technological advances and vigilance regarding one’s health. I admire the integration in LEV: The Game of biomedical treatments, cybernetic enhancements, and simple prudent habits – such as a healthy diet, regular exercise, cognitive activity, and access to relevant health information (even “Quantified Self” is a power-up that one can purchase). We should all strive to live the most informed and healthy lives possible, given present technology, in order to maximize our chances of surviving to the next wave of breakthroughs on the way to longevity escape velocity.

Not a day passes when I do not think about innovative ways to reach the general public with the message of indefinite life extension. For years, I have advocated the gamification of this literally vital idea as one of the most powerful ways to catalyze cultural change on this issue. I am immensely pleased to now witness such an effort taking off, due to the excellent work of Messrs. Lamot, Hinderyckx, and Devos. I donated to the Indiegogo fundraiser to help propel LEV: The Game to its hopefully world-changing final version. I hope that all readers of this article will be able to do the same.

Free PDF of «Смерть неправильна!» – Russian Translation of “Death is Wrong”

Free PDF of «Смерть неправильна!» – Russian Translation of “Death is Wrong”

The New Renaissance Hat
G. Stolyarov II
June 28, 2014
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A free PDF version of «Смерть неправильна!» – the Russian translation of Death is Wrong – is now available for download from The Rational Argumentator. You can obtain your copy here and may spread it to Russian-speaking audiences as widely as you wish.

«Смерть неправильна!» was translated into Russian by Marcus Baylin.

cover_final_russian_6x9

«Смерть неправильна!» – Russian Translation of “Death is Wrong” – Translated by Marcus Baylin – Post by G. Stolyarov II

«Смерть неправильна!» – Russian Translation of “Death is Wrong” – Translated by Marcus Baylin – Post by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
June 27, 2014
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cover_final_russian_6x9The Russian translation of Death is Wrong – «Смерть неправильна!» – generously translated by Marcus Baylin – is now available via Google Books. You can see a complete preview here.

A paperback version can be obtained from Createspace for $11.23 here.

Amazon has begun to carry the paperback version here.

For some reason, the Amazon Kindle format does not yet support Cyrillic characters, so I have instead decided to offer an electronic version through Google Play.

The electronic version will be downloadable for FREE on Google Play within the next 24 hours on this page.

You have my permission to spread the electronic version of the book to Russian-speaking audiences as widely as possible, with no strings attached.

We can also send some free paperback Russian books to anyone who is willing to distribute them to Russian-speaking children. (This offer is good while supplies last; we have resources to ship 171 copies of Death is Wrong in either English or Russian. If you are interested, e-mail me at gennadystolyarovii@gmail.com with (i) your name, (ii) your MAILING ADDRESS, (iii) your support for indefinite life extension, (iv) the NUMBER OF COPIES of Death is Wrong requested, and (v) your plan for spreading the books to children, free of cost to them.)

Another View of Aging Science: That We Don’t Know Enough – Article by Reason

Another View of Aging Science: That We Don’t Know Enough – Article by Reason

The New Renaissance Hat
Reason
June 27, 2014
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Early this month I pointed out an example of the viewpoint on aging research that focuses on drugs, lifestyle, and metabolic manipulation and sees present work in that area to be a matter of significant and ongoing process. I disagree, for reasons that were explained in that post. Today, I’ll take a glance at a different view of the science of aging and longevity, one that is far more popular in the mainstream research community, and with which I also vehemently disagree.

Researchers in this field might be loosely divided into three camps, which are as follows ordered from largest to smallest: (a) those who study aging as a phenomenon without seeking to produce treatments, (b) those who see to slow aging through development of means to alter the operation of metabolism, such as calorie restriction mimetic drugs, and (c) those who aim to produce rejuvenation biotechnology capable of reversing aging. The vast majority of the aging research community at present consider that too little is known of the details of the progression of aging to make significant inroads in the design of treatments, and that the way forward is fundamental research with little hope of meaningful application for the foreseeable future. This attitude is captured here:

Let me ask you this: ‘Why can’t we cure death yet?’

Quote:

We can’t ‘cure death’ because biology is extremely complicated. Without a fundamental understanding of how biological organisms work on a molecular level, we’re left to educated guesses on how to fix things that are breaking in the human body. Trying to cure disease without a full understanding of the underlying principles is like trying to travel to the moon without using Newton’s laws of motion.

The reason we haven’t cured death is because we don’t really understand life.

This is only half true, however. It is true if your goal is to slow down aging by engineering metabolism into a new state of safe operation in which the damage of aging accumulates more slowly. This is an enormous project. It is harder than anything that has been accomplished by humanity to date, measured on any reasonable scale of complexity. The community has only a few footholds in the vast sea of interactions that make up the progression of metabolism and damage through the course of aging, and this is despite the fact that there exists an easily obtained, very well studied altered state of metabolism that does in fact slow aging and extend life. Calorie restriction can be investigated in almost all laboratory species, and has been the subject of intense scrutiny for more than a decade now. Yet that barely constitutes a start on the long road of figuring out how to replicate the effects of calorie restriction on metabolism, let alone how to set off into the unknown to build an even better metabolic state of operation.

Listing these concerns is not even to start in on the fact that even if clinicians could perfectly replicate the benefits of calorie restriction, these effects are still modest in the grand scheme of things. It probably won’t add more than ten years to your life, and it won’t rejuvenate the old, nor restore any of their lost functionality. It is a way of slowing down remaining harm, not repairing the harm that has happened. All in all it seems like a poor use of resources.

People who argue that we don’t understand enough of aging to treat it are conveniently omitting the fact that the research community does in fact have a proven, time-tested consensus list of the causes of aging. These are the fundamental differences between old tissue and young tissue, the list of changes that are not in and of themselves caused by any other process of aging. This is the damage that is the root of aging. There are certainly fierce arguments over which of these are more important and how in detail they actually interact with one another and metabolism to cause frailty, disease, and death. I’ve already said as much: researchers are still in the early days of producing the complete map of how aging progresses at the detail level. The actual list of damage and change is not much debated, however: that is settled science.

Thus if all you want to do is produce good treatments that reverse the effects of aging, you don’t need to know every detail of the progression of aging. You just need to remove the root causes. It doesn’t matter which of them are more or less important, just remove them all, and you’ll find out which were more or less important in the course of doing so – and probably faster than those who are taking the slow and stead scholarly route of investigation. If results are what we want to see then instead of studying ever more esoteric little corners of our biology, researchers might change focus on ways to repair the known forms of damage that cause aging. In this way treatments can be produced that actually rejuvenate patients, and unlike methods of slowing aging will benefit the old by reversing and preventing age-related disease.

This is exactly analogous to the long history of building good bridges prior to the modern age of computer simulation and materials science. With the advent of these tools engineers can now build superb bridges, of a quality and size that would once have been impossible. But the engineers of ancient Rome built good bridges: bridges that allowed people to cross rivers and chasms and some of which still stand today. Victorian engineers built better bridges to facilitate commerce that have stood the test of time, and they worked with little more than did the Romans in comparison to today’s technologies. So the aging research community could begin to build their bridges now, we don’t have to wait for better science. Given that we are talking about aging, and the cost of aging is measured in tens of millions of lives lost and hundreds of millions more left suffering each and every year, it is amazing to me that there are not more initiatives focused on taking what is already known and settled about the causes of aging and using that knowledge to build rejuvenation treatments.

What we see instead is a field largely focused on doing nothing but gathering data, and where there are researchers interesting in producing treatments, they are almost all focused on metabolic engineering to slow aging. The long, hard road to nowhere helpful. Yet repairing the known damage of aging is so very obviously the better course for research and development when compared to the prospect of an endless exploration and cataloging of metabolism. If we want the chance of significant progress towards means of treating aging in our lifetime, only SENS and other repair-based approaches have a shot at delivering. Attempts to slow aging are only a distraction: they will provide a growing flow of new knowledge of our biochemistry and the details of aging, but that knowledge isn’t needed in order to work towards effective treatments for aging today.

Reason is the founder of The Longevity Meme (now Fight Aging!). He saw the need for The Longevity Meme in late 2000, after spending a number of years searching for the most useful contribution he could make to the future of healthy life extension. When not advancing the Longevity Meme or Fight Aging!, Reason works as a technologist in a variety of industries. 
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This work is reproduced here in accord with a Creative Commons Attribution license. It was originally published on FightAging.org.

Life-Extension Activism Opportunities for All – Article by G. Stolyarov II

Life-Extension Activism Opportunities for All – Article by G. Stolyarov II

The New Renaissance Hat
G. Stolyarov II
June 5, 2014
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You do not need to be a biologist or medical doctor to help hasten the arrival of indefinite life extension. An important array of activist endeavors, which are laying the groundwork for the eventual achievement of unlimited lifespans, can be implemented by anybody. They range from giving out books to playing games to simply running one’s computer – all the while making important contributions to scientific progress and the receptiveness of the general culture to the feasibility and desirability of indefinite longevity.

If you want to glimpse the possibilities in 90 seconds, watch my recent video, “What Anyone Can Do to Advance Indefinite Life Extension”.

In this article, I offer a more detailed overview of some immediately available activism options that anyone can pursue. The time commitment involved in each ranges from minimal to modest, but virtually any of them can fit into the schedule of anyone who recognizes the value of this amazing life we have and the importance of prolonging it as far as possible.

Movement for Indefinite Life Extension (MILE)

MILE_Logo
The Movement for Indefinite Life Extension (MILE) is not a formal organization, but rather a coalition of activists working toward the common goal of achieving indefinite lifespans for people alive today. The MILE coordinates projects and shares articles, images, and news stories via its Facebook group – also accessible using the URL http://themile.info. One of the MILE’s major purposes is to raise awareness of the feasibility and desirability of indefinite life extension and to create a critical mass of support for this most vital of goals. The number of “likes” on the MILE Facebook page is a concise indicator of the movement’s reach, and the eventual goal of the MILE is to achieve 8 million likes by July 17, 2017. Following an incremental approach, the MILE seeks to raise its support by an order of magnitude each year. The goal of 800 supporters was readily exceeded prior to July 17, 2013, and the MILE has launched a concerted effort to reach its Year 2 goal of 8,000 supporters by July 17, 2014. Eric Schulke, who spearheads and coordinates the efforts of the MILE, has launched the MILE Year 2 Goal Fundraiser to fund hundreds of dollars of Facebook advertisements that have already shown success in spreading the message of indefinite life extension to new demographics.

I am proud to have contributed resources to run several ads for MILE that incorporate the core message and the cover image of my children’s book Death is Wrong. These MILE/Death is Wrong ads were designed by my wife and illustrator Wendy Stolyarov and are accompanied by the following text:

Death is WRONG.
Together we can fight it.
Join the Movement for Indefinite Life Extension.

Reaper_MILE_Ad_FBDIW_MILE_AdTo help the MILE reach its Year 2 goal, you can start by clicking the “Like” button on the MILE Facebook page. Beyond that, if you would like to contribute to the advertising campaign and even develop your own custom advertisement that conveys the message of indefinite life extension, this would go a long way toward building the critical mass needed to catalyze public support for life-extension research.

Death is Wrong Book Distribution to Children

DIW_HannaAfter the successful conclusion on April 23, 2014, of my Indiegogo fundraiser to spread over 1,000 copies of the illustrated children’s book Death is Wrong to kids, free of cost to them, I have worked assiduously to coordinate a worldwide distribution effort. Already, 644 out of the 1,029 total available books have been sent to longevity activists throughout the world. Countries where the books have been shipped thus far include the United States, Canada, Mexico, the United Kingdom, the Netherlands, Poland, India, Indonesia, and Singapore. Tens of dedicated longevity supporters have already come forward to request absolutely free shipments of books, but we need more activists to help us distribute the remaining 385 books in their local areas.

Recipients have wide discretion to use their creativity in how to offer the Death is Wrong books to children, as long as the books are made available free of cost and are not resold. Books may be given away to kids directly, lent to multiple kids, given to schools and libraries that will accept them, or used at public readings – among possible other options.

The early successes of the book-distribution effort are among the most heartening and encouraging developments I have observed. Here are some photographs that longevity activists have sent in of their book shipments.

DIW_Amechazurra_ShipmentDIW_Books_Received_CvdB_3
DIW_Books_Received

Here is a charming interview by Aleksander Kelley of his sister Hanna, who is spreading Death is Wrong to the kids she knows.

Help make future scenes like this happen. Requesting a shipment of Death is Wrong books is simple. Send me an e-mail to gennadystolyarovii@gmail.com with (i) your name, (ii) your mailing address, (iii) your statement of support for indefinite life extension, (iv) the number of copies of Death is Wrong requested, and (v) your plan for spreading the books to children, free of cost to them.

Once the shipments arrive, any additional images and videos of the books and events at which they are shared would be most welcome. They can help spread the message of indefinite life extension even further and show the world that the momentum for this cause continues to grow.

Distributed Computing for Medical Science

Would you like to help cure cancer, Alzheimer’s disease, Huntington’s disease, and other deadly ailments, just by running your computer? Most people’s computers spend much time absolutely idle; how about putting that idle time to good use, at minimal additional cost? Distributed computing initiatives such as Folding@home, Rosetta@home, and World Community Grid are absolutely free to join. You just need to download a program that runs the calculations involved in protein-folding simulations and other research efforts while you are not using your computer. Already, these distributed computing initiatives have led to several major medical research breakthroughs, such as this one by Chiba Cancer Center in Japan, which has identified seven drug candidates in the fight against childhood cancer. You can read more about the applications of protein-folding simulations to disease research in this brief post by David Baker of the University of Washington.

While no single medical breakthrough will achieve indefinite lifespans yet, every victory against death and diseases will help us approach that goal. The more of us survive the common killers of our time, the more of us stand a chance of personally witnessing the arrival of longevity escape velocity.

As an additional way to raise the profile of the ideas of indefinite life extension, it is recommended to join a distributed-computing team that explicitly embraces the struggle against senescence and death. On Folding@home, The Longevity Meme team has been folding for years and is ranked 156th out of 220,186 teams as of June 5, 2014. I am spearheading a collaborative effort between The Longevity Meme team, LongeCity, and my online magzine – The Rational Argumentator – to attract renewed participation in Folding@home and The Longevity Meme team among longevity advocates. To provide an additional incentive to join, I am offering a series of five Protein Folding for Life Extension Open Badges, designed by Wendy Stolyarov and available via Badg.us.

FaH-Square-L1 FaH-Square-L2 FaH-Square-L3 FaH-Square-L4 FaH-Square-L5These are badges that you can store and share via Mozilla Backpack to share your achievements with others. The following are the qualifying criteria for each badge:

Level 1: 5,000 points earned on Folding@home;

Level 2: 10,000 points earned on Folding@home;

Level 3: 50,000 points earned on Folding@home;

Level 4: 100,000 points earned on Folding@home;

Level 5: 500,000 points earned on Folding@home.

To request a badge, simply send an e-mail to gennadystolyarovii@gmail.com. Include your user name on Folding@home so that your points earned could be verified. You can earn a badge no matter what team you are on, if any, as everyone’s commitment of resources to the protein-folding effort helps the prospects of indefinite life extension. However, you are also encouraged to join The Longevity Meme team in order to help improve its ranking and raise public awareness of the effort life-extension activists are putting into the fight against disease.

On Rosetta@home, the LongeCity team explicitly embraces the ideas of indefinite life extension. On World Community Grid, the Endthedisease team supports life extension and has been involved in numerous disease-fighting computational efforts since 2007. Later this year, the Endthedisease team is anticipated to begin running contests with prizes for top contributors.

Games to Fight Disease

By flying a spaceship through an asteroid field in a computer game, you can help cancer researchers analyze data at a much faster rate than they could before. Play to Cure: Genes in Space is a mobile game released by Cancer Research UK, which anyone with a tablet or mobile phone can play for free. The stated aim of this game is to hasten the day when all cancers are cured – which is, incidentally, the key objective of one of the seven prongs of Dr. Aubrey de Grey’s SENS approach; Dr. de Grey has emphasized that cancer is by far the predominant way by which age-related nuclear mutations harm us.

You can read about the mechanics of and science behind Play to Cure here and watch this video introduction to the game.

Foldit is another free game that enthusiasts of life-extension research can play in order to add the human touch to protein-folding simulations. In 2011, Foldit players discovered the protein structure of a retroviral protease of the Mason-Pfizer monkey virus, an AIDS-like disease in monkeys.

See this list from the Citizen Science Center for more possibilities regarding games you could play and simultaneously participate in innovative citizen-science initiatives – including many devoted to the fight against disease. Games hold out the promise of enabling monumental contributions to scientific research by the general public. A game designed to be sufficiently engaging could attract thousands of non-scientists to do the work that research scientists could conceivably outsource in order to accelerate the rate at which certain kinds of data analysis are performed. The more quickly scientists can iterate through their experiments as a result, the sooner the cures to major diseases will arrive.

Conclusion

Of course, I would urge all life-extension supporters to donate even modest amounts of money to research and advocacy organizations such as the SENS Research Foundation and the Methuselah Foundation, as well as crowdfunded life-extension research projects that are being undertaken with increasing frequency. Yet, I hope that this overview has led readers to recognize that much can be done in addition to monetary donations. Integrate the active pursuit of indefinite longevity into your life, and you will continue to find easy but extremely important ways to become part of the solution to the most pressing problem of all time. Through our efforts, we will hopefully someday be able to celebrate humankind’s greatest victories in the fight against our mutual enemy: death.

What Anyone Can Do to Advance Indefinite Life Extension – Video by G. Stolyarov II

What Anyone Can Do to Advance Indefinite Life Extension – Video by G. Stolyarov II

Mr. Stolyarov provides a quick overview of ideas that anyone can implement to accelerate the pace of technological progress and bring about indefinite life extension for many who are alive today.

This is Mr. Stolyarov’s entry in the MILE Video Contest.

References
SENS Research Foundation
Methuselah Foundation
MILE – Movement for Indefinite Life Extension
Folding@home
The Longevity Meme Folding@home Team
Open Badges for Participating in Folding@home
Rosetta@home
World Community Grid
Foldit
Play to Cure