How Can Virtual Worlds Help to Improve the Physical World? – G. Stolyarov II Interviews Peter Rothman

How Can Virtual Worlds Help to Improve the Physical World? – G. Stolyarov II Interviews Peter Rothman

Mr. Stolyarov invites Peter Rothman to discuss the question, “How can virtual worlds help to improve the physical world?”

Peter Rothman, M.S. is Editor of H+ Magazine where he is looking for great articles about the future of technology, humanity, the mind, society, and human culture.

Peter is an engineering and management professional with deep experience in the design, development, and launch, of commercial software products, internet services, and other mission critical systems. He is currently doing research into analysis and visualization of text for a consumer facing application.

He was previously chief scientist of a biometrics-based fraud prevention company. He led the development of Live365.com, one of the largest providers of streaming audio on the Internet. He operated a product development and engineering team for the global multi-million dollar public software company MetaTools/MetaCreations. He founded and operated a startup software company, raised capital, and negotiated eventual sale of company. He has designed and implemented cutting-edge software, algorithms, and technologies.

Peter’s specialties include biometrics, mathematics, streaming media, virtual reality, simulation, text analysis, data visualization, and artificial intelligence.

Peter was an early developer of VR technologies, including developing applications of VR to financial visualization and a concept for unencumbered infantry training using VR for the US Army.

References
– “Welcome To Mixed Reality” – Article by Peter Rothman
– “Retro VR — a brief review of some 1990s HMDs” – Article by Peter Rothman
Microsoft HoloLens – Official Site
– “VRML” – Wikipedia
– “WebGL” – Wikipedia
SBIRSource – Avatar Partners
“Back in the Day” – Pictures of early VR and software products – Posted by Peter Rothman
H+ Magazine – Articles on Mixed Reality

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